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Forums - Gaming - Steam Machines are coming this Fall: PS4, Xbox One and Wii U should be terrified

Nah, steam machines are too expensive. they don't have the exclusives that the general public will look for. Big name games like GTA V come out late and games like Red Dead Redemption don't come out at all. Any PC gamer worth their salt can make a better machine for cheaper than a steam machine (connecting my PC to my TV is already easy enough) and console gamers are happy with their systems. A few gamers (Such as myself even though i have a powerful gaming rig) will purchase them for the experience but it wont amount into any kind of game changing sales. The problem is that Valve knows that the desktop market is shrinking and are looking for a way into the living room.



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I don't know which market is Valve aiming to. PC gamers already have powerful enough PCs to play, and the idea of streaming games to their TVs might sound less appealing than just keep playing as they have always done. PS and Xbox gamers already have their machines, and the SteamOS guarantees less games than both PS4 and XBone, even without steam sales (and if the SteamBoxes sell bad, that support won't improve at all). Nintendo gamers either have already a PC or a complementary console to play multiplats or won't care for them, son no market there either. Mobile and the casual crowd won't even know this thing exists.



You know it deserves the GOTY.

Come join The 2018 Obscure Game Monthly Review Thread.

torok said:

I think that Valve has chosen the same business model than the 3DO and that didn't worked well. They also managed to do some more abysmal errors:
- 2 year advantage to PS4/X1, with 20M+ advantage for PS4. The consoles now have a library and maybe will even get a price cut this year.
- SteamOS. A selling point would be the amount of games, but they managed to remove this. WTF. PS4 and X1 actually have MORE games than SteamOS. They will launch the machine this year without COD, Fifa, Assassin's Creed, Need for Speed, etc. Summer Sales aren't useful if all you can buy are some indies and 10 AAA games. That's simply beyond dumb. People buy consoles to play games. SM are one of the most expensive ways to have no games.

I simply can't see where this fits. The current Steam diehard already has a rig. It's cheaper than the SM and more compatible with games. I also doubt that PC gamers want a more console-like experience. If they did, they would already have consoles (something that a lot of them may have). In the other side, I don't see why console gamers will jump to a machine that's more expensive and won't run almost any game.

The manufacturers you talked about are another problem. IBuyPower, Cyber, etc. Do you really think that the average consumer will trust an unknown name instead of something like Sony, MS or Nintendo? Again, 3DO approach with predictable results.

Valve's approach was as lazy as possible. It simply looks like a desperate attempt to get away of Windows because MS now have an app store on it and Valve surely fears that MS will lock them out with a more Apple-like approach or that they will start selling games on the system with a pre-installed app (basically, how they screwed Netscape. Even if you sue them, you end up bankrupted before the result).

Just to finish, this is the 3DO approach's problems that I'm talking about:
- There were several manufacturers. They were all part of the 3DO company and the royalties were split equally. So each manufacturer had to sell the 3DO with a decent profit margin, so it was more expensive.
- It was Panasonic, Sanyo and Goldstar behind the console. But they branded themselves as the unknown 3DO company to fight household names like Sega and Nintendo.
- Expensive console with few games.
- Arrived mid-gen.
Valves just checked all these disasters. So my prediction is a shameful flop.

I had no idea that the 3DO was Panasonic.



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Seriously. I asked this a long time ago, and I'll ask again; what is the selling point of these things? They use Steam OS? Cool, so does a PC. They offer the same library as Steam? Cool, so does a PC. They're customizable? Cool, so is a PC. You can play Steam games a TV with a controller? Cool, you can do the same with PC. These things are literally just overpriced consoles that do everything a PC can, but offer no extra incentive. Developers aren't going to be making exclusive games for it, or else they'd be shitting on PC users, and thus PC users aren't going to bother with it. Why? Because they already have a PC. Console users aren't going to bother with it. Why? Because if they cared about all these features, they would have bought a gaming PC to begin. The whole scheme here makes zero sense. I guess you could argue its smaller than the average PC, but who honestly cares? You still can't take it anywhere outside your home.



0331 Happiness is a belt-fed weapon

Any PC + Steam client is a "Steam machine" already, and a much cheaper one.



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Do we really need these? I mean, the console market is crowded enough as it is. It's gonna splash...and by splash I mean Magikarp Splash.



*sarcasm on*

Yes they should be.....

all fear the power of the Geforce 750 (non ti) ? + Core i3 - 4130T for the low low price of 449-500$.



*facepalm*

Its going to be weaker than a PS4, and cost 449-500$... thats going to go well against a 299-350$ ps4.



last92 said:
"What do you guys think? does Sony MS or Nintendo have anything to worry about??"

No.





The_Sony_Girl1 said:
 

I had no idea that the 3DO was Panasonic.

It depended. All companies in the 3DO company would manufacture 3DOs.

This was the Panasonic's 3DO:

And this was the Sanyo model:

Same specs, same games. The console was expensive because the game's royalties went to the 3DO company and were shared between all members. That was bad because if one of them sold way more units (like Panasonic did), the game sales profit was actually split equally. So all units were sold with decent margins, making the console expensive. That's what will happne to the Steam Machines. Valve get the profit for game sales and for the controller, so the manufacturers will have to sell the unit at a decent price margin, unlike PS4/X1 that work with a tiny margin because they also get the royalties.

I'm planning to bump this thread some months later so OP can eat some crow.



These things will flop hard...really hard.