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Forums - Nintendo - Run Across Southern Three Xenoblade Chronicles X Continents

Interesting... this game should not disappoint!



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JNK said:
sc94597 said:

The world is not 400 square kilometers. I made a thread a while back estimating the land size to be something like 100-150 square kilometers. The 400 square kilometer estimate probably includes oceans. 

Remember though, you run faster than a human on Earth because in Mira the gravitational acceleartion is smaller (so more energy goes a longer way) but not too small that you can't get enough friction. A human in Mira probably runs 1.5 times that of GTA V. 

Also this is not including the two northern continents. I expect this game to be 1.5 times - 2 times the size of GTA V. 

ok even if we say hes probl like 2min/km (which is really fast) ill do some calculation.

 

so from left to right it would be 15km. So 5km length for each continent and like 2km width for each should be realistic if you compare to the map. All continents are similar in size. So ill get 10km^2 per continent x 5 continents im still at 50km^2. Thats smaller then GTA and around same size as skyrim. I see no way this could be 200km^2. Then the character would run 30sek for 1 km which would be 120 km/h =75miles/hour. Thats unrealistic.

Firstly, using squares to approximate circles and ellipses is a poor way to find area of these continents. 

Secondly, at 1.5 x speed on earth, the average runner could run 1.6 kilometers at a speed of ~ 7 m/s (15 mph) before they get tired. That would make the total distance between the points in the OP approximately 13 km. If we are to assume all five continents are the same area, and we are to look at the time it takes for him to reach the second continent from the first, we get the first continent to be 70 seconds(1:10)* 9 (sped up nine times)* 7 m/s * 1000 m/km = 4.41 kilometers across just that one continent. Now if we take the radius to be 2.2 and approximate it as a circle (seems alright for that continent) we get its area to be pi*(2.2)^2 = 15 km^2. If we are to assume that the continents are similar in size, then that would be 15 *5 = 75 km^2, which is about twice the size of Skyrim. However, some continents might be larger than others. For example the green one and white ones seem much larger than the desert one (which is the 15 km^2 estimate.) 

edit: 

By the way, my prior estimate using the other method for the Desert contintent was 

Desert: 17 km^2

So that is pretty close to what we seem to have here. 



sc94597 said:
JNK said:

ok even if we say hes probl like 2min/km (which is really fast) ill do some calculation.

 

so from left to right it would be 15km. So 5km length for each continent and like 2km width for each should be realistic if you compare to the map. All continents are similar in size. So ill get 10km^2 per continent x 5 continents im still at 50km^2. Thats smaller then GTA and around same size as skyrim. I see no way this could be 200km^2. Then the character would run 30sek for 1 km which would be 120 km/h =75miles/hour. Thats unrealistic.

Firstly, using squares to approximate circles and ellipses is a poor way to find area of these continents. 

Secondly, at 1.5 x speed on earth, the average runner could run 1.6 kilometers at a speed of ~ 7 m/s (15 mph) before they get tired. That would make the total distance between the points in the OP approximately 13 km. If we are to assume all five continents are the same area, and we are to look at the time it takes for him to reach the second continent from the first, we get the first continent to be 70 seconds(1:10)* 9 (sped up nine times)* 7 m/s * 1000 m/km = 4.41 kilometers across just that one continent. Now if we take the radius to be 2.2 and approximate it as a circle (seems alright for that continent) we get its area to be pi*(2.2)^2 = 15 km^2. If we are to assume that the continents are similar in size, then that would be 15 *5 = 75 km^2, which is about twice the size of Skyrim. However, some continents might be larger than others. For example the green one and white ones seem much larger than the desert one (which is the 15 km^2 estimate.) 

edit: 

By the way, my prior estimate using the other method for the Desert contintent was 

Desert: 17 km^2

So that is pretty close to what we seem to have here. 


the continents are far from a circle though. they are much more lanky then  wide. The 15km 4.41km are NOT the diameter. Calculate with squares is more accurate then with circles in this case. 

In the end it might be something between 50 and 75km, still far away from 400



JNK said:
sc94597 said:

Firstly, using squares to approximate circles and ellipses is a poor way to find area of these continents. 

Secondly, at 1.5 x speed on earth, the average runner could run 1.6 kilometers at a speed of ~ 7 m/s (15 mph) before they get tired. That would make the total distance between the points in the OP approximately 13 km. If we are to assume all five continents are the same area, and we are to look at the time it takes for him to reach the second continent from the first, we get the first continent to be 70 seconds(1:10)* 9 (sped up nine times)* 7 m/s * 1000 m/km = 4.41 kilometers across just that one continent. Now if we take the radius to be 2.2 and approximate it as a circle (seems alright for that continent) we get its area to be pi*(2.2)^2 = 15 km^2. If we are to assume that the continents are similar in size, then that would be 15 *5 = 75 km^2, which is about twice the size of Skyrim. However, some continents might be larger than others. For example the green one and white ones seem much larger than the desert one (which is the 15 km^2 estimate.) 

edit: 

By the way, my prior estimate using the other method for the Desert contintent was 

Desert: 17 km^2

So that is pretty close to what we seem to have here. 


the continents are far from a circle though. they are much more lanky then  wide. The 15km 4.41km are NOT the radius. Calculate with squares is more accurate then with circles in this case.

The desertous continent is much more a circle than a square. If you were to place a square in it with a side length of 4.41 km you'd get many missing edges. If you were to place a circle in it with a diameter (never said radius) of 4.41km you would get fewer missing edges. 

 



Seems reasonable enough. 31 minutes is more than enough time after all, any longer than that and you're going to be just bored going through it. This seems like a reasonable length,



 

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i think that's more then enough, because the game it self full of content and mission (well the game core it self is mission) It's resembles Monster Hunter but without loading from one area to another area.



It takes IGN 70 minutes to run across the GTA V map (and they stopped a lot.) If it takes 31 minutes to run across three continents in XBCX then it will likely take 50 minutes or so to run across five continents. And that is at a faster running pace.

http://www.ign.com/videos/2013/09/24/gta-v-walking-across-the-map-shooting-people



31 minutes? With how fast the character moves in XCX as well, the character moves faster then vehicles in other games.



JNK said:

just 31 minutes?

I though the world would be 400 km^2.

So normal run speed it like 5min/km. So 31 minutes will be something about 6-8km. And the world isnt even a balanced place, the world is long drawn.
Even if it would be 7x7km for each direction (whats it not) that would be just 49 km^2.

So NOOOO way the world is 400 square miles.

GTA V takes ALOT longer to run through the whole map (like 1hour +).

So they lied about the world size?

If the entire world was in a line you would be correct.