Zod95 said:
hsrob said:
You're mixing up the words power, capacity and capability, although related they're not the same. Again, like the word generation, you don't get to choose what the words actually mean. The ability to read CDs is a capability or feature that is largely independent of system power. CDs have storage capacity, not storage power. A PC without a DVD drive, isn't less powerful than one with, it's missing a feature. You have made up your own definition of power and said that anyone who disagrees with you is unreasonable, that's not a tenable argument.
As for whether a Megadrive game could look like a PS4, hyperbole that does a disservice to any point you might have actually had.
Continue defining words as you see fit and setting arbitrary conditions to support a position you've already decided upon. Keep doing that and you'll always be right.
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You're just using semantics to prove a false point. Power is power. Nobody said it's just about the power to process.
A PC can work without a DVD drive but it can't work without HDD, can it? Or will a PC without any media drive and only 50MB of HDD be able to run 8th gen games (even if it has the best CPU and GPU on the market)? I'm indifferent in regards to the technology used to store data. 5th gen consoles didn't have HDD. Their storage capacity was solely based on media format. That's why N64 texture detail couldn't be as good. And you tell me this has nothing to do with power? It seems that I'm not the one with a strange definition of power.
As for the Mega Drive game, extreme cases reveal a logic's fragilities. Something that you claimed it was about talent (as if it was just about talent) is not. And you conviniently ignored the main point as well as my questions:
"The difference between WiiU and PS4 is the difference of an entire generation. The difference between PS1 and N64 isn't. WiiU's graphics are much more similar to PS3 and X360 than to PS4 and XOne (they even share some of the games). Would you say the same thing about PS1 and SNES / Mega Drive? Or do they share the same games?"
Although I challenge some definitions (which seems to be a sin, since the world is so perfect and the evolution is over) I'm not necessarily right all the time. But if my main points are not challenged and my questions get unanswered, maybe I'm not that wrong...
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Not exactly, the wii u may not be much ahead from ps3 and 360 in terms of raw power, but the hardwrae is deffinitely new as it support shader model 5, has a more efficient gpu and packs more edram bandwidth so that ilumination techniques like deffered rendering can alliviate the use of forward rendering to some extent and use less power for lighting system. Not to mention that you are likley comapring lazy port on wii u vs 360/ps3, if so then tell me how much different is assesins creed black flag, dinsaty warrior 8, murdered soul and other games in ps3/360 vs xbox one/ps4? because both version look pretty much alike.
Lest see an example of old generation vs wii u current generation
here is one of the the best graphics in a game you could get on xbox 360 at Sub HD Res of 960x540p(alan wake)
And here one of the best examples of wii u capabilities(fatal frame 5)
So, which one looks old gen and which one looks new gen?
not to mention that alan wake in xbpx 360 has an great adventage considering that is rendering at a rersolution of just 960x540, which is 77% less resolution than 1280x720 for fata frame on wii u
And i assure you it doenst end there