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Forums - Gaming Discussion - Wii U version of Project CARS facing troubles, likely cancelled

Hynad said:

Generations are successive by time, not by the power of their hardware.

When we use the term generations with human beings, there are two different kinds. One is based on family trees, and the other has sociocultural roots. But both share the same exact criteria: They are successive in time. No matter how dumber or smarter the next generation is compared to the one that came before.

Then would you mind to answer the following questions?

1 - What is the time period of a generation based on sociocultural roots?

2 - In school / university, each year is a new generation?

3 - Besides this 3rd kind of generation, how many more there is that we are forgetting about? Doesn't this mean "generation" is a concept poorly defined?

4 - How do you define console generations based on time? What is the criteria? I'm not asking for the results, I'm asking for the formula to get them.



Prediction made in 14/01/2014 for 31/12/2020:      PS4: 100M      XOne: 70M      WiiU: 25M

Prediction made in 01/04/2016 for 31/12/2020:      PS4: 100M      XOne: 50M      WiiU: 18M

Prediction made in 15/04/2017 for 31/12/2020:      PS4: 90M      XOne: 40M      WiiU: 15M      Switch: 20M

Prediction made in 24/03/2018 for 31/12/2020:      PS4: 110M      XOne: 50M      WiiU: 14M      Switch: 65M

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Zod95 said:

I use logic. My logic is based on the technology. And there's a reason for that (even my selection is based on logic). The reason is that, in my view, console generations are based on gamers' expectations. A new generation means a new (tech) cycle, a new evolutionary step in gaming, something that wasn't possible without the release of a new console (otherwise, why would a new console be released?). Having to buy a new console, a gamer expects something more than the previous one offered.

 

Okay. So explain 4th generation consoles. There were quite a few of them and the technology offered in each one was very different.



Check out my art blog: http://jon-erich-art.blogspot.com

Zod95 said:
hsrob said:

You're mixing up the words power, capacity and capability, although related they're not the same. Again, like the word generation, you don't get to choose what the words actually mean. The ability to read CDs is a capability or feature that is largely independent of system power. CDs have storage capacity, not storage power. A PC without a DVD drive, isn't less powerful than one with, it's missing a feature. You have made up your own definition of power and said that anyone who disagrees with you is unreasonable, that's not a tenable argument.

As for whether a Megadrive game could look like a PS4, hyperbole that does a disservice to any point you might have actually had.

Continue defining words as you see fit and setting arbitrary conditions to support a position you've already decided upon. Keep doing that and you'll always be right.

You're just using semantics to prove a false point. Power is power. Nobody said it's just about the power to process.

A PC can work without a DVD drive but it can't work without HDD, can it? Or will a PC without any media drive and only 50MB of HDD be able to run 8th gen games (even if it has the best CPU and GPU on the market)? I'm indifferent in regards to the technology used to store data. 5th gen consoles didn't have HDD. Their storage capacity was solely based on media format. That's why N64 texture detail couldn't be as good. And you tell me this has nothing to do with power? It seems that I'm not the one with a strange definition of power.

As for the Mega Drive game, extreme cases reveal a logic's fragilities. Something that you claimed it was about talent (as if it was just about talent) is not. And you conviniently ignored the main point as well as my questions:

"The difference between WiiU and PS4 is the difference of an entire generation. The difference between PS1 and N64 isn't. WiiU's graphics are much more similar to PS3 and X360 than to PS4 and XOne (they even share some of the games). Would you say the same thing about PS1 and SNES / Mega Drive? Or do they share the same games?"

Although I challenge some definitions (which seems to be a sin, since the world is so perfect and the evolution is over) I'm not necessarily right all the time. But if my main points are not challenged and my questions get unanswered, maybe I'm not that wrong...

What false point? That power doesn't mean storage capacity like you seem to want it to mean.

Challenging meanings is one thing but when your main point is based on an incorrect meaning then you've built a house of cards.  Why would I argue the point, when the entire premise is flawed? No matter how you state it, having a CD drive does not mean the system has more power. I don't have a strange definition of power that's just what it means in English in the context of hardware. I might as well argue that the WiiU is more powerful than the PS4 because it has a second screen and the PS4 doesn't and can therefore do things the PS4 can't.

You stated that GT2 was evidence that the PS1 was more powerful, I countered with the fact that the exception doesn't make the rule and that a talented developer does not prove the hardware more powerful. I absolutely never said it was just about talent, those are your words, not mine. You then retorted that no developer could make a Genesis game look better than a PS4 game.  Of course, we are talking about 2 systems (of somewhat different power in the same gen), not two different systems 4 gens apart. That in no way disproves my initial point i.e. within a generation a talented developer can overcome superior hardware.

I'm perfectly happy to accept that WiiU graphics have more in common with 7th gen rather than 8th gen games, but that just makes it an underpowered 8th gen console, nothing more, nothing less. Comparing Dreamcast to Xbox and you'll find a difference in the same order of magnitude.

If you want to continue stating/believing that the WiiU is 7th generation, knock yourself out, I won't be offended........but it's still incorrect.



IMHO there are valid arguments for both definitions of console generation.
It makes sense to define the generation by time or to define generation by power.
As long as you make clear what you are saying and which definition you follow, there shouldn´t be a problem.

Personally I define generations by power, thus the Wii U is of the 7th generation.
If someone prefers the definition of generation by time and thinks the Wii U is a 8th generation console, that is fine by me.

Once again, to avoid confusion, you simple should state which definition you follow. That might be a bit annoying but still better than endless debates about a definition (where there is no clear right and wrong).

Sorry for my bad English ;)



After actually reading the thread, I think it's clear that the lack of communication on the development struggles of pCARS on Wii U is more because SMS was actually excited about the game and didn't want to disappoint Wii U owners, ironically enough. They weren't lying, they were being too optimistic. Like, to themselves. When the vote was cast to drop the PS3/360 versions, the community wanted to drop the Wii U version too. SMS were the ones who wanted to keep it going.

Honestly, if the game is ultimately only going to run at 30fps, they really should just can it. They are all obviously Nintendo fans. They want this game on a Nintendo platform. They obviously wanted this game on the Wii U. This game will appear on the NX if it doesn't appear on the Wii U, that's their plan, so I'd rather it just go there. Hope it's a launch title and will actually run at 60fps.



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bonzobanana said:
DRX said:

this "basic risc procesor from last century" achive ~14,8 GFlops at 1,24 gHz, when 8 Core 1,6ghz jaguar from ps4 has ~ 30 Gflops.


I'm not sure where you got that 30 gflops figure from, its well over 100 gflops,  infact over 110 gflops on the slightly faster xbox one cpus.  The wii u figure in gflops is as awful as its integer performance. Lets not also forget the gflops performance of the ps4 gpu is 10x that of wii u gpu approx in addition to being close to 10x wii u in cpu gflops performance.  The ps3 for reference is about 20 gflops for its cell cpu overall.  I don't know what the 360 is. 

Again the 45nm process of the wii u cpu and the very low power consumption of the console means we know the console is technically of very low performance even if we don't know all the details anyway.  Look at the cooling on the console or lack of any serious cooling I mean.  The xbox one and ps4 use a 28nm fabrication process which requires far less power than 45nm and produce a huge amount of heat and require decent cooling because their performance level is so much higher. 

Enough with your bullshit.

Only in your imagination the wii u gpu only has 176 gflops. the ps4 gpu has around 3x the raw power of the wii u's gpu, period. you also continue the bullshit about cpu, you even said wii u uses THE SAME gpu as gamecube, wich is beyond stupid. just a hint, both wii u and ps4 cpus are weaker than ps3's cell.



Zod95 said:
I think this was one of the (very) few games announced for 8th gen platforms (XOne, PS4 and PC) and the WiiU (which a lot of people insist on calling 8th gen) and not being released on the X360 and PS3.

By now, I guess it's more than proved that the WiiU is not from the same generation as the PS4 and XOne.

We have a lot of games just for XOne, PS4 and PC. We have some (specially in 2013/2014) for those and X360, PS3 and WiiU (multi-gen). I don't recall anyone being released only on XOne, PS4, PC and WiiU.

some games not being on a console =/= the console not being capable of running those. even the game you used on your retarded example, project cars, DOES RUN ON WII U, it's a few adjustments away from 720p 30fps. I've seen your whining on the next pages that prove you are just another nintendo hater but I'll say it anyway: Regardless of how much you cry, wii u is an 8th gen console in both power and time of release. it is weaker than x1 and ps4 just like ps2 was weaker than gc and xb, only this time there's diminishing returns.



spemanig said:
After actually reading the thread, I think it's clear that the lack of communication on the development struggles of pCARS on Wii U is more because SMS was actually excited about the game and didn't want to disappoint Wii U owners, ironically enough. They weren't lying, they were being too optimistic. Like, to themselves. When the vote was cast to drop the PS3/360 versions, the community wanted to drop the Wii U version too. SMS were the ones who wanted to keep it going.

Honestly, if the game is ultimately only going to run at 30fps, they really should just can it. They are all obviously Nintendo fans. They want this game on a Nintendo platform. They obviously wanted this game on the Wii U. This game will appear on the NX if it doesn't appear on the Wii U, that's their plan, so I'd rather it just go there. Hope it's a launch title and will actually run at 60fps.

what community? the community of haters?

"They obviously wanted this game on the Wii U. This game will appear on the NX if it doesn't appear on the Wii U, that's their plan, so I'd rather it just go there. Hope it's a launch title and will actually run at 60fps."

worst idea ever.



purewisdon said:

what community? the community of haters?

"They obviously wanted this game on the Wii U. This game will appear on the NX if it doesn't appear on the Wii U, that's their plan, so I'd rather it just go there. Hope it's a launch title and will actually run at 60fps."

worst idea ever.


The community that actually funded the game, dude. It was put on a democratic poll.

How is putting the game on a more powerful platform where it will actually look good and run well, as opposed to stripping features to get it to still run poorly on the Wii U, the "worst idea ever?"



spemanig said:
purewisdon said:

what community? the community of haters?

"They obviously wanted this game on the Wii U. This game will appear on the NX if it doesn't appear on the Wii U, that's their plan, so I'd rather it just go there. Hope it's a launch title and will actually run at 60fps."

worst idea ever.


The community that actually funded the game, dude. It was put on a democratic poll.

How is putting the game on a more powerful platform where it will actually look good and run well, as opposed to stripping features to get it to still run poorly on the Wii U, the "worst idea ever?"

because the game is supposed to release now on an existing console, not an imaginary one that is more than 2 years away. how hard is it to understand that they should release project cars on wii u, like they promised? it even looks like a few more optimizations will put it at 720p 30fps.