Even with lack of content on day one and lack of voice chat, I can't see this game perform below 80.
After playing Demo, I think this game easily can be next big Nintendo IP.
Even with lack of content on day one and lack of voice chat, I can't see this game perform below 80.
After playing Demo, I think this game easily can be next big Nintendo IP.
96.
Judging by how much fun I had in the Testfire. I expect critics to have great taste like me and focus on the fun factor and not on the numbers.
Also, lolis + squids = 100 by itself. Math 101 guys.
“Simple minds have always confused great honesty with great rudeness.” - Sherlock Holmes, Elementary (2013).
"Did you guys expected some actual rational fact-based reasoning? ...you should already know I'm all about BS and fraudulence." - FunFan, VGchartz (2016)
FunFan said: 96. Judging by how much fun I had in the Testfire. I expect critics to have great taste like me and focus on the fun factor and not on the numbers. Also, lolis + squids = 100 by itself. Math 101 guys. |
101% agree. Sadly, for most video game players nowadays, fun isn't the most important factor...
I wish the solo campaign is long enough, something like 10 hours long would be great. From what I've seen, it's really really good, sort of 3D platforming shooter, with innovative and solid game design. This alone would have make a very interesting game.
This game definitely deserve a 90+ rating, but I think that won't happen for stupid reasons...
Ka-pi96 said:
You should be careful what you say, ya know... just in case... |
I knew I'd be okay! Still got all three intact...er...wait...how many are we supposed to have?
I bet the Wii U would sell more than 15M LTD by the end of 2015. He bet it would sell less. I lost.
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