By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - Nintendo Discussion - Splatoon Metacritic Predictions

Goodnightmoon said:
Wright said:


Nah. I dare anyone to tell me 67 is a bad score. Wish I'd score so high in certain subjects at the university :(

Is a terrible score for metacritic standars. 


I guess, but I don't go with the flow of metacritic standards.

 

Funnily enough, Movies in the 65-70 range are considered good by metacritic standards.



Around the Network
Wright said:
Goodnightmoon said:

Is a terrible score for metacritic standars. 


I guess, but I don't go with the flow of metacritic standards.

 

Funnily enough, Movies in the 65-70 range are considered good by metacritic standards.

I know, but they are not the same critics and is 10 times more difficult to agree with movies. And this is a prediction thread, you should be predicting the score you think it will have, not the score that you would give the game by your own standars, specially when the game is not even out.



DerNebel said:
Samus Aran said:

So all you care about is how good the reviews are, not the actual game itself? Good to know.

I'm not the one who brought Driveclub in this thread, I don't go to the Sony Discussion to talk smack about that game.

Weather makes a racing game better now? It seems you don't have your priorities straight. They should've fixed the framerate instead.

You sure as hell don't mind talking smack about the game in here.

And what kind of a jump to conclusion is that? I already said that I don't care about Driveclub, how do you go from that to "I only care how good the reviews are"? I told you about my opinion on when the game should have released to get the best possible reviews, because that's what we're talking about: Games only being reviewed for the content that's being available at the time of the review.

And lol if you don't think that weather effects make a racing game better. How about you take that claim to the Forza fanbase, who has been requesting weather effects in the main game since forever? Or how about you go look up any of the articles that actually call Driveclubs weather one of its, if not the best feature? Again, don't talk smack if you're seriously just completely uninformed.

That's quite sad, but doesn't surprise me.

I already told you: critics often review games without having full access to its content (online for example).

If someone compares an innovative and creative game like Splatoon to Driveclub then I will tell those people why that comparison is faulty. At least Splatoon's online was buttery smooth.



Einsam_Delphin said:


You may stand still good sir as we all have our opinions, however your reasoning is very flawed. It is fun in short burst, but if you're implying you can't spend hours at a time on it aswell then you're mistaken. Like Smash Bros. and Mario Kart, the game is highly addictive due to it's dynamic every changing battles making each one different from the last. Only good things have been said about the campaign, even comparisons to Galaxy. Sure most will probably only play it once and be done, but they still played it and it offered a different experience, so was not a waste putting it in. There is no lack of content either, it just wont all be there immediately, instead coming in free updates that help keep the community active. How do Mario Kart and Smash have any effect on the quality of this game other than making it easier to explain why it's so good?


I don't see the flaw on my reasoning. Again, it's fun in short bust. It is true that you can spend hours and hours on it on a single sitting, but just like Smash Bros example, or most multiplayer games for that matter, the fun will quickly fade into frustration if you choose to pour too many hours instead of going in short busts. Frustration kicking in isn't good for any game.

As for the campaign, I don't trust whatever people have to say on the matter until I have something tangible to analize. For all we know, it could be a hype-riding machine, or some bought previews to speak positively on the matter. Look at Destiny. Alternatively, people could say bad things about it only for it to turn out awesome. Look at Resident Evil 6. Your comparison to Mario Galaxy isn't a good one considering Mario Galaxy was decent at best, so you reinforce my theory about the campaign.

There's lack of content, to put it bluntly. Free updates don't void the fact that the game releases pretty much barebones. New Vegas is an awesome game that eventually fixed all of its problems, added tons and tons of awesome content and gave a run for everyone's money. Doesn't excuse the fact that back when it first released it was a complete mess, almost unplayable at times. Reviews reflect on this later thing, and they don't have to change just because they fixed it later.

Some community will drive towards Splatoon, but after a while, they'll come back to Mario Kart and Smash and leave Splatoon forever. It doesn't hurt the quality of the game per se, but its life on the long run.



Goodnightmoon said:
Wright said:


I guess, but I don't go with the flow of metacritic standards.

 

Funnily enough, Movies in the 65-70 range are considered good by metacritic standards.

I know, but they are not the same critics and is 10 times more difficult to agree with movies. And this is a prediction thread, you should be predicting the score you think it will have, not the score that you would give the game by your own standars, specially when the game is not even out.



My prediction is based on the score I do think it will get on Metacritic. I've already explained my reasoning!

You thinking 67 is horrible and me saying it is not is irrelevant to the score I just gave. :P



Around the Network
Wright said:
Einsam_Delphin said:


You may stand still good sir as we all have our opinions, however your reasoning is very flawed. It is fun in short burst, but if you're implying you can't spend hours at a time on it aswell then you're mistaken. Like Smash Bros. and Mario Kart, the game is highly addictive due to it's dynamic every changing battles making each one different from the last. Only good things have been said about the campaign, even comparisons to Galaxy. Sure most will probably only play it once and be done, but they still played it and it offered a different experience, so was not a waste putting it in. There is no lack of content either, it just wont all be there immediately, instead coming in free updates that help keep the community active. How do Mario Kart and Smash have any effect on the quality of this game other than making it easier to explain why it's so good?


I don't see the flaw on my reasoning. Again, it's fun in short bust. It is true that you can spend hours and hours on it on a single sitting, but just like Smash Bros example, or most multiplayer games for that matter, the fun will quickly fade into frustration if you choose to pour too many hours instead of going in short busts. Frustration kicking in isn't good for any game.

As for the campaign, I don't trust whatever people have to say on the matter until I have something tangible to analize. For all we know, it could be a hype-riding machine, or some bought previews to speak positively on the matter. Look at Destiny. Alternatively, people could say bad things about it only for it to turn out awesome. Look at Resident Evil 6. Your comparison to Mario Galaxy isn't a good one considering Mario Galaxy was decent at best, so you reinforce my theory about the campaign.

There's lack of content, to put it bluntly. Free updates don't void the fact that the game releases pretty much barebones. New Vegas is an awesome game that eventually fixed all of its problems, added tons and tons of awesome content and gave a run for everyone's money. Doesn't excuse the fact that back when it first released it was a complete mess, almost unplayable at times. Reviews reflect on this later thing, and they don't have to change just because they fixed it later.

Some community will drive towards Splatoon, but after a while, they'll come back to Mario Kart and Smash and leave Splatoon forever. It doesn't hurt the quality of the game per se, but its life on the long run.

RE6 wasn't good nor had it a lot of content.

I've already seen 4-5 levels in the campaign and it looked very solid. I'm only worried about its length.



Samus Aran said:

RE6 wasn't good nor had it a lot of content.


See, that's were we disagree. Resident Evil 6 is a game packed with content, although not as much as RE5 or the later Revelations 2.



Samus Aran said:
DerNebel said:

You sure as hell don't mind talking smack about the game in here.

And what kind of a jump to conclusion is that? I already said that I don't care about Driveclub, how do you go from that to "I only care how good the reviews are"? I told you about my opinion on when the game should have released to get the best possible reviews, because that's what we're talking about: Games only being reviewed for the content that's being available at the time of the review.

And lol if you don't think that weather effects make a racing game better. How about you take that claim to the Forza fanbase, who has been requesting weather effects in the main game since forever? Or how about you go look up any of the articles that actually call Driveclubs weather one of its, if not the best feature? Again, don't talk smack if you're seriously just completely uninformed.

That's quite sad, but doesn't surprise me.

I already told you: critics often review games without having full access to its content (online for example).

If someone compares an innovative and creative game like Splatoon to Driveclub then I will tell those people why that comparison is faulty. At least Splatoon's online was buttery smooth.

Considering that the weather update was called a "game changer" by some publications, there's really nothing sad about it, what's sad is you trying so vehemently to downplay all of that. There couldn't be anything that's just legitimately great about Driveclub, right?

Also you seem to still not understand what the point of the Driveclub comparison was and how it's completely fair, a complaint that was in fact leveled against Driveclub at launch was the lack of content, a complaint that after the constant updates over the last 6 months can now probably be considered more or less mute. Still reviewers (aside from the 2 or so that actually updated their reviews) judged the game on the content that was there day one and didn't add points for content that was going to be added in later.



Wright said:



 Your comparison to Mario Galaxy isn't a good one considering Mario Galaxy was decent at best, so you reinforce my theory about the campaign.

Mario Galaxy was decent at best? Mario Galaxy? That game with a 97 on metacritic and praised all around the globe until today? Holy *



Goodnightmoon said:

Mario Galaxy was decent at best? Mario Galaxy? That game with a 97 on metacritic and praised all around the globe until today? Holy *


Yup, way too easy. I had more fun with Super Meat Boy!