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Forums - Microsoft - 343 Aiming Really Hard For 60fps Across All Game Modes In Halo 5: Guardians


343 Industries is aiming really hard to make Halo 5: Guardians a stable 60fps on all game modes.

Halo 5: Guardians’ studio head, Josh Holmes, has now spoken out more on the game’s development on the TeamBeyond forums. There is a huge goal for 343 Industries to make the game 60fps on all modes.

He said: “Frame rate in beta was only partially optimized and Strongholds was the worst case example. The engineering team is united in their focus on delivering stable 60fps across modes for launch.

Holmes also talked about balancing the visual fidelity of Halo 5: Guardians. A fan was worried the game could get “cluttered” with too many details shown on screen. Holmes replied that 343 wants to “deliver a more detailed physical environment that maximizes the capabilities of the Xbox One while retaining clarity of image and the ability to follow the action“. However, they will make sure there is a good balance that the visuals don’t interfere with the gameplay.

http://attackofthefanboy.com/news/343-aiming-really-hard-60fps-halo-5-guardians/




       

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Constant resolution?

Or 1080p in mode X
900p in mode Y
720p in mode Z

Kinda fishy that they just talk about framerate.



JazzB1987 said:
Constant resolution?

Or 1080p in mode X
900p in mode Y
720p in mode Z

Kinda fishy that they just talk about framerate.

I prefer they focus on fps than resolution considering that pretty much everybody can notice fps, and only some to a few can notice resolution




       

JazzB1987 said:
Constant resolution?

Or 1080p in mode X
900p in mode Y
720p in mode Z

Kinda fishy that they just talk about framerate.

Fishy would be if they just talked about resolution like most devs pandering to the masses.

Resolution is the bread and butter of excellent competitive games.



JazzB1987 said:
Constant resolution?

Or 1080p in mode X
900p in mode Y
720p in mode Z

Kinda fishy that they just talk about framerate.


Framerate is far more important for this game than resolution.



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I'd rather see them, choose making it a 720P game and keeping the whole game at constant 60fps, rather then leaving it at a higher resolution but having it drop to 30-40fps.



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They need to be aiming for a online multiplayer functionality at launch.



60fps is nice and all but I hope the online works properly at launch.



Yeah, let's not forget online multiplayer, considering how big of a train wreck that was for MCC.



"Just for comparison Uncharted 4 was 20x bigger than Splatoon 2. This shows the huge difference between Sony's first-party games and Nintendo's first-party games."

Good, 60FPS really should be a standard. At least I wish it was.

I've enjoyed AC4, Ryse and even the old Skyrim at 30, but I think they would look better at 60.



 

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