Volterra_90 said: The worse about that is like they are so obvious flaws that I don't understand why developers didn't realise about this, or why they didn't want to fix this. I mean, after a beautiful hand-made world, a complex battle system, class system... Is it really so much to ask to give an area to the collectives and enemies parts? That's a piece of cake! One entire continent is just too much to find anything. These and a terminal to recruit people to your party and I won't have probably any complaints. Well, maybe that pop-in that, as you said, makes you almost crash into the enemies, but it doesn't bother me so much. I don't care about high level enemies walking around there as it makes Mira more dangerous. The fact is the enjoyement of the game is as great as you can overlook these facts. But it could be probably universally acclaimed if they solved these little, but very annoying, things. And they'll take them about 1 week to solve that. Game is not centered on the main story, but in the world, races and side quests, so you can't rush the story. That's the game's design, but I don't think that's necessarily bad. But it's obviously not everyone's taste, that's for sure. |
I feel obliged to add in the text size, which would take all of 10 minutes to alter.