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Forums - Nintendo - I hope the NX is a 10 year, mega powerful console, that is expensive.

 

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Mandalore76 said:
TheLastStarFighter said:

-Make the system POWERFUL. They should target 8X PS4, since PS systems generally improve by 8X per gen. Even if it's expensive to begin with, that's OK as long as it can match PS5 and X2 power when they launch. Sell it for $500 or more to begin with and even if market penetration is slow to begin with they can drop the price when rivals come on the scene. They just need to be offering a premium product, both in image and reality.

I think they can and should do these things, but I don't think they will.

That strategy did not work at all for Sony with PS3.  $500 or more just for the sake of being the most powerful is too over-priced for the mass consumers looking for a video game console.  Forget about slow penetration, but the time you start to make a profit, the majority of that is just covering up prior losses.  Look at the losses Sony incurred by releasing a console at $500 or more.  Look at the XBox One's diminished returns by releasing at $500.  Nintendo would rather finish in 3rd in a generation and still make a significant profit in the long run than finish in 1st or 2nd and post a loss or break-even.  If you look at every gen, I think it's clear that $399 is where the majority of consumers generally draw the line at how much they'd care to spend solely on hardware straight out of the box.

Yep $399 that is for PS or a Xbox but for Nintendo it's a totally different story more like $229 max.



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teigaga said:

Landguy said:

I wouldn't confuse the N64 and gamecube basic competance with power.  

I was thinking that if Nintendo was reallly going to release as new console only 4 years after the WiiU, they could at least make it more on the beast side than being similarly powerfull to the PS4.

Basic competance? In what world? N64 and gamecube were considered very powerful for their time. N64 was unbalanced due to cardridges size but was still getting games that were before only possible on PC and the gamecube absolutely shat on the PS2 and had early titles like Rogue Squadron and Star Fox Adventures which the PS2 was never able to compete with, not even at the end of its life. Basic competence would have been Nintendo releaseing a dreamcast spec system in 2001.

The equivalent of Nintendo repeating N64 or Gamecube in 2017 would be producing a console signifcantly more powerful then the PS4, which is why I referenced those 2 systems. Nintendo's home console history is not one of producing weak systems like wii/wii u.

gamecube top vs PS2 bottom.

Wii U isn't a weak system, wii was.



When looking at power x price, things could go like this: wii u was released in 2012 for $299/$349. It has about 3x the raw power of ps360 and it's controller is somewhat more expensive than a regular controller, it also had 4x the amount of ram memory. the ps360 used top tech from 2005/2006, so wii u had to use gpu tech from at least 2008-2009 to be 3x more powerfull.

If a wii u successor releases in 2017, this has to be considered: ps4 (most powrfull home console of 8th gen) didn't come close to using top tech of 2013. this means wii u successor can use tech from 2013 and still be 4-5x more powerfull than ps4. since it won't have to use tech from years later, this part of the hardware will be proportionally cheaper than wii u. we should probably/hopefully see a controller that's a fusion of wii mote + nunchuck and the pro controller, so this part of the hardware will also be cheaper. ram memory is getting stagnant, a top pc from 2015 barely has double the amount of ram of a top pc from 2010-2011. So I don't see any 9th gen console having more than 24gb of ram (even 20gb might be too much). let's say it will have 16gb of ram, so it's also proportionally cheaper than wii u. a 100-200gb hard drive/flash memory might be the same price as the current 32gb on wii u, so this part should stay the same price.

with all that considered, wii u's successor could be released for $249 in 2017, having 4-5x the raw power of ps4 and 2-3x it's ram memory. or nintendo could make something 6-7x more powerfull than ps4 and sell it for $299 or a little more. still in the same price range of wii u at lauch, but with a bigger jump from the previous generation.



Materia-Blade said:

Wii U isn't a weak system, wii was.


They are both weak systems. Both are just subtle improvements over the generation before.



I hope the OP is right, but doubt that it'll happen. They either need to figure out a way to cater to the hardcore gamers or find another trend to make, like with the original Wii. They're kinda stuck between the two situations, imo, and it's not going very well for them.



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Landguy said:

I didn't say that the GC was less powerful than the PS2.  What I said was that it wasn't a big leap forward in power.  It wasn't even the most powerful of that generation(Xbox).

THe N64 was a better in some ways in not in others, thus the trade off.  

The truth is that there is seldom a case where any console is a beast in comparison to to the rest of the current gen systems.  THe PS4 is probably the closest to it, and it is not really that much more powerful.  

That's why I suggested the Nintendo bring out sommething of a beast to differentiate themselves from the PS4/XB1.  Sony and MS will not be bringing out another console for at least 4-5 years.  If Nintendo brought out a replacement for the WiiU in 2016, they could really get back into the market.  IF, they beast it and had it be X86 compatible and made it a media center like the other 2, it would be welcomed by Gamers and casuals alike.  

It probably won't happen, so it doesn't matter. 

Clearly we've been talking about different things. I'm comparing the Gamecube to the generation before (PS1/N64), it represented cutting edge hardware and a massive leap in power,  something the Wii and Wii U didn't. Of course it wasn't a massive leap over the PS2 because they're of the same generation, both were released within a year of each other and the PS2 wasn't a slouch.  THe next Nintendo system isn't going to be in the same generation as PS4/X1, it didn't launch in 2014, so naturally it should be significantly more powerful and Nintendo history prior to the Wii shows that they're more then capable of delivering when it comes to powerful hardware. That was more point :)



If you want Nintendo to die, sure why not.



Unfortunately, Iwata basically confirmed that the console won't be super powerful.



Bet with Teeqoz for 2 weeks of avatar and sig control that Super Mario Odyssey would ship more than 7m on its first 2 months. The game shipped 9.07m, so I won

what would be interesting if they implement a console with dual or triple gpus eg: AMD Crossfire or Nvidia SLI
use 2-3 lesser gpus (about 60-70% the performance of ps4's gpu each), use an intel cpu something like an i5 @ 2-2.6 ghz or a highly clocked AMD cpu, 16 gb of GDDR5 or DDR4 ram, 1 sata 3.2 port with the default hdd with 2 tb of storage and one sata m2 for optional ssd upgrade.
why did i include a multiple gpu config? Because console developers tends to be creative with the use of hardware and tend to bring some api elements first.
Example when seventh gen started most gamng pcs were running single core or dual core cpus while the x360 had a tricore cpu and the ps3 had some sort of hyper threading like design. also, the eight gen opt to use 8 cores on their consoles.
if it sells decent enough they will make gpu scaling easier due to having more developers working with multiple gpus.



I think the exact opposite, Nintendo needs to make a bare bones system that is 250$ Day 1.