Hiku said:
I was complainign about both not being able to play with all my friends, and about not having enough players on the track. As for the latter, there are several reasons for why you some times may only want to play against people you know. If you're in a worldwide lobby, you become dependant on these other people not leaving (or disconnecting), and sticking around for as long as you guys want to play. Which creates more waiting periods in between matches if you try to find new players to replace them. Not to mention the initial waiting period when you join, which can be either short or long. Then there's the chance that the worldwide game starts before all of you get in, and you have to exit back out and try to find another worldwide lobbty. (I kinda recall that being what happened, but I'm not sure. It was in June 2013. Maybe my friends can remind me if I ask them.)
Another reason you may only want your friends to be your actual opponents is that you want to know who beat you. Someone who can trashtalk you over a conference call while you're playing, or vice versa. It's not the same as when a random actual person who you don't know wins. The CPU is not seen as an actual person that can outsmart you. They're just there as filler, and if they win, it's more comical than anything else.
I don't know what the issue was with all of us not being able to enter the same created private lobby. But I was happy to hear that you can add CPU opponents to online friends games in MK8. Just wish they let you do that in MK7. Since I bought the game, I've played it maybe 3 times. It's the only game I ever wanted to return in 20+ years of gaming, along with Call of Duty: Black Ops. (Which I was talked into buying.) The single player mode in MK7 was great though. I just bought it expecting to play with my friends during lunch breaks. I ended up keeping the game though for some unknown reason. The Rainbow Ride music was too good.
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Why do you say lobby, it's either worldwide or community, the latter of which sounding like what you were using. What you should have done is designating one friend to join a worldwide group, then everyone else follow that friend via the friends/opponent's list. This is always how I played with friends and it worked perfectly well.