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Forums - Nintendo - So, Splatoon size is 1.8 GB...

So why did Nintendo bother with a blu-ray drive? If 99% of Wii U games will fit on a dual layer DVD, what's the point in having 50GB disc technology?

It is amazing how little data is used with actual gameplay content if you stick with a low res visual style. All those 20GB + games that are 60% non-core gaming content. But still I likes me some good fmv, voice acting, fine detail stuff.



“The fundamental cause of the trouble is that in the modern world the stupid are cocksure while the intelligent are full of doubt.” - Bertrand Russell

"When the power of love overcomes the love of power, the world will know peace."

Jimi Hendrix

 

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curl-6 said:
AEGRO said:


The way that Nintendo advertise their games contradicts what you are saying.

https://m.youtube.com/watch?v=mn2nqR3f7JM

 

Their advertising does not reflect their actual consumer base, which is why it's ineffective. 

CS Lewis said it best:

“Critics who treat 'adult' as a term of approval, instead of as a merely descriptive term, cannot be adult themselves. To be concerned about being grown up, to admire the grown up because it is grown up, to blush at the suspicion of being childish; these things are the marks of childhood and adolescence. And in childhood and adolescence they are, in moderation, healthy symptoms. Young things ought to want to grow. But to carry on into middle life or even into early manhood this concern about being adult is a mark of really arrested development. When I was ten, I read fairy tales in secret and would have been ashamed if I had been found doing so. Now that I am fifty I read them openly. When I became a man I put away childish things, including the fear of childishness and the desire to be very grown up.”


Appealing to kids is the only way to grow sustainably over a long time. Adults do not become gamers, and gamer adults are mostly invested in established franchises and genres. So the only way to grow your player base is appealing to the young. But their attempt to appeal to the young gamer has been ineffective. And that's why Wii U is doing so poorly. They don't know how to appeal to the young gamer, they can't appeal to adult gamers who aren't already Nintendo fans.

Splatter has a similar problem. It overtly appeals to the young, it also appeals to the Nintendo adult core. But the young, as has been pointed out, don't want cartoony paint shooters, they actually want CoD. The young also want voice chat because they want to give friends and strangers shit while they're playing. A lot of adults prefer to play without the constant drone annoying and often offensive chatter. 



“The fundamental cause of the trouble is that in the modern world the stupid are cocksure while the intelligent are full of doubt.” - Bertrand Russell

"When the power of love overcomes the love of power, the world will know peace."

Jimi Hendrix

 

binary solo said:
curl-6 said:

Their advertising does not reflect their actual consumer base, which is why it's ineffective. 

CS Lewis said it best:

“Critics who treat 'adult' as a term of approval, instead of as a merely descriptive term, cannot be adult themselves. To be concerned about being grown up, to admire the grown up because it is grown up, to blush at the suspicion of being childish; these things are the marks of childhood and adolescence. And in childhood and adolescence they are, in moderation, healthy symptoms. Young things ought to want to grow. But to carry on into middle life or even into early manhood this concern about being adult is a mark of really arrested development. When I was ten, I read fairy tales in secret and would have been ashamed if I had been found doing so. Now that I am fifty I read them openly. When I became a man I put away childish things, including the fear of childishness and the desire to be very grown up.”


Appealing to kids is the only way to grow sustainably over a long time. Adults do not become gamers, and gamer adults are mostly invested in established franchises and genres. So the only way to grow your player base is appealing to the young. But their attempt to appeal to the young gamer has been ineffective. And that's why Wii U is doing so poorly. They don't know how to appeal to the young gamer, they can't appeal to adult gamers who aren't already Nintendo fans.

Splatter has a similar problem. It overtly appeals to the young, it also appeals to the Nintendo adult core. But the young, as has been pointed out, don't want cartoony paint shooters, they actually want CoD. The young also want voice chat because they want to give friends and strangers shit while they're playing. A lot of adults prefer to play without the constant drone annoying and often offensive chatter. 

Splatoon is designed to be inclusive of young audiences, but not to the exclusion of adult players. Nothing about it is geared exclusively to children; adults can enjoy colourful visuals too, and in fact most of its players will be adults, because, as you say, the kids are busy playing GTA and COD.



curl-6 said:
binary solo said:


Appealing to kids is the only way to grow sustainably over a long time. Adults do not become gamers, and gamer adults are mostly invested in established franchises and genres. So the only way to grow your player base is appealing to the young. But their attempt to appeal to the young gamer has been ineffective. And that's why Wii U is doing so poorly. They don't know how to appeal to the young gamer, they can't appeal to adult gamers who aren't already Nintendo fans.

Splatter has a similar problem. It overtly appeals to the young, it also appeals to the Nintendo adult core. But the young, as has been pointed out, don't want cartoony paint shooters, they actually want CoD. The young also want voice chat because they want to give friends and strangers shit while they're playing. A lot of adults prefer to play without the constant drone annoying and often offensive chatter. 

Splatoon is designed to be inclusive of young audiences, but not to the exclusion of adult players. Nothing about it is geared exclusively to children; adults can enjoy colourful visuals too, and in fact most of its players will be adults, because, as you say, the kids are busy playing GTA and COD.

Isn't that Illegal?



AEGRO said:
curl-6 said:

Splatoon is designed to be inclusive of young audiences, but not to the exclusion of adult players. Nothing about it is geared exclusively to children; adults can enjoy colourful visuals too, and in fact most of its players will be adults, because, as you say, the kids are busy playing GTA and COD.

Isn't that Illegal?

Nope.  ESRB ratings are not legally binding.  ANd while PEGI is, it only applies to selling not playing or allowing kids to play games.  So nope, not illegal.



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AEGRO said:
curl-6 said:

Splatoon is designed to be inclusive of young audiences, but not to the exclusion of adult players. Nothing about it is geared exclusively to children; adults can enjoy colourful visuals too, and in fact most of its players will be adults, because, as you say, the kids are busy playing GTA and COD.

Isn't that Illegal?

It's illegal to sell to the kids themselves, yes. But their parents or older siblings usually do the buying.



AEGRO said:
curl-6 said:

Splatoon is designed to be inclusive of young audiences, but not to the exclusion of adult players. Nothing about it is geared exclusively to children; adults can enjoy colourful visuals too, and in fact most of its players will be adults, because, as you say, the kids are busy playing GTA and COD.

Isn't that Illegal?

dude chill a few weeks from now, every posters in this thread gonna deny ever expecting much from this game, it' a vicious cycle and it will keep going untill the next low budget exclusive come along that will get hyped to death here because their is so few new releases on the wii U

Moderated,

-Mr Khan



Bet reminder: I bet with Tboned51 that Splatoon won't reach the 1 million shipped mark by the end of 2015. I win if he loses and I lose if I lost.

binary solo said:
So why did Nintendo bother with a blu-ray drive? If 99% of Wii U games will fit on a dual layer DVD, what's the point in having 50GB disc technology?

It is amazing how little data is used with actual gameplay content if you stick with a low res visual style. All those 20GB + games that are 60% non-core gaming content. But still I likes me some good fmv, voice acting, fine detail stuff.

"If 99% of Wii U games will fit on a dual layer DVD"

that's not true and even if it was, a 25 gb disc would still be the right choice.



chapset said:

dude chill a few weeks from now, every posters in this thread gonna deny ever expecting much from this game, it' a vicious cycle and it will keep going untill the next low budget exclusive come along that will get hyped to death here because their is so few new releases on the wii U

Less passive aggressive provocation please, leave that behaviour on N4G or Gamefaqs where it belongs.



Must be the lack of chin hairs and attention to detail on the characters, and the lack of grass on the fields that caused it to be a low size.



 

              

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