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Forums - Sales - The Order 1886 sales nearly 600,000 copies in 2 days. #SmearCampaign=Failed

Just because a game sold well on launch, doesn't mean it was good. That is the hype selling it, it is the downfall after the fact that will really show what people think about it.



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There are 2 things that sell a game: Hype and word of mouth

The Order had hype and nothing else, good first week and poor numbers from then on.

And about this thread, why would the media made a smear campaign for this game? This game is not sexist, racist or homophobic, why would they do it?



Gamer_of_the_Year said:
spemanig said:


Right. Bad writing, chiche story, painfully cliche plot points, cliche blanket characters with absolutely no developement, terrible enemy AI, poor enemy variety, poor weapon variety, bad stealth sections, unresolved plot points, bad werewolf fights, abysmal and recycled boss fights, anticlimactic final boss fights, anticlimactic endings, poor world building, poor interactivity with the world, no degree of exploration, gameplay-detrimental aspect ratios, no replayability, and no extra content are not my cup of tea.

Also, more than half of the game was either QTE's or cutscenes so that's not my thing either.

Seriously, the game's bad. This has nothing to to with "tastes." It's not a good game. Until anyone can come up with a well thought out counter argument to any of the repeated to death arguments above on why The Order isn't good regardless of length or tastes, the universal virdict will hold true. Just because it works (barely, at 30fps) doesn't mean it's automatically good. Other M was a polished game, too.

Universal verdict? lol it has way more positive critic reviews than negative. It has has more positive reviews than mixed. It has more mixed reviews than negative. And the majority of gamers who actually played it love it or at least like it. In what alternate universe is the game universally considered bad?! 

I'm assuming you mean on Metacritic here seeing as you chose the terms positive, mixed and negative. So we are combining Critic and User reviews here? Because based on critic reviews alone, there are significantly more mixed reviews than positive ones.

I'm not personally a big fan of Metacritic but for the purposes of discussion I would like to point out that Nintendo, incidentally, copped all kinds of flack not more than two months ago for producing promotinal material that included both Critic and User reviews. The generall consensus seemed/s to be that Metacritic critic scores don't mean much but Metacritic user scores mean even less. Personally, I feel including User reviews smells a little like damage control but maybe that's just me. However, even if we give credence to the user scores it is clear from the mean (User 67 vs Critic 65) that many of these positives are only marginally positive, and again only by Metacritic's definition of positive (>75).

Regardless, a Metacritic score of 65, which Metacritic classifies as mixed or average, will find you in the bottom third of games for any of the current gen consoles. You may not consider that bad, but it's definitely not good. I haven't looked as closely but I'd wager the same holds true for the User score mean of 6.7.

Now having said all that I think Metacritic, as a decision making tool, isn't worth the bits that it's made of. I'm all for people making up their own minds about games and I'm all for people trying to convince others to give overlooked games a fair chance.  So rather than trying to spin the already questionable Metacritic numbers to look good, why not just focus on the game's merits? 

Tell people from your perspective, with your own words, why they need to give this game a chance, because frankly the numbers aren't going to do it.  It is clear that some people really like this game and certainly there will be others among the user base who will really like it as well if they give it a chance.  Convince them!



Isn't The Order overtracked?



jlmurph2 said:
Isn't The Order overtracked?


I've been saying that as well, and it turns out I was right.

Also, the title says 600K, but it seems it's closer to 500K.



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Why can't people differentiate critique from impressions? Between "I enjoyed the game" and "this game is of exceptional craft and make?" You can enjoy something and it not be worthy of a high score from a critic.



Nuvendil said:
Why can't people differentiate critique from impressions? Between "I enjoyed the game" and "this game is of exceptional craft and make?" You can enjoy something and it not be worthy of a high score from a critic.

I enjoyed Sonic Lost World. Maybe I just have different tastes than most critics?

Nah, it's a conspiracy. #FreeSonic



Official Tokyo Mirage Sessions #FE Thread

                                      

Skullwaker said:
Nuvendil said:
Why can't people differentiate critique from impressions? Between "I enjoyed the game" and "this game is of exceptional craft and make?" You can enjoy something and it not be worthy of a high score from a critic.

I enjoyed Sonic Lost World. Maybe I just have different tastes than most critics?

Nah, it's a conspiracy. #FreeSonic

Well I'm not saying there's a problem with enjoying whatever you enjoy, that's not the point.  The point is to differentiate between playing a game from an entertainment and playing one for critique.  It's the same as with any art form.  The one is purely interested in entertainment.  The other is looking for where the work is strong and where it could stand improvement.  

For example, I have sunk hundreds of hours into Mount&Blade.  I enjoy it a lot.  But if you askfor me to give you a critique of the game and a score based on that critique, the game isn't going to score high.  On a 1-10 scale where 5 is average, I would rate the original M&B a solid 6.  Warband may warrant a 7 for its improvements.  But overall, the game has a number of weaknesses that, if improved, would make the game better.  That's the concern of critique.  It's not just to the consumer, it's to the artist.  And a scale that only sings praises except when a game is horrendously broken is useless in that regard.



Nuvendil said:
Well I'm not saying there's a problem with enjoying whatever you enjoy, that's not the point.  The point is to differentiate between playing a game from an entertainment and playing one for critique.  It's the same as with any art form.  The one is purely interested in entertainment.  The other is looking for where the work is strong and where it could stand improvement.  

For example, I have sunk hundreds of hours into Mount&Blade.  I enjoy it a lot.  But if you askfor me to give you a critique of the game and a score based on that critique, the game isn't going to score high.  On a 1-10 scale where 5 is average, I would rate the original M&B a solid 6.  Warband may warrant a 7 for its improvements.  But overall, the game has a number of weaknesses that, if improved, would make the game better.  That's the concern of critique.  It's not just to the consumer, it's to the artist.  And a scale that only sings praises except when a game is horrendously broken is useless in that regard.

Maybe I miscommunicated with my post? I was agreeing with you, lol. The difference between playing something simply for fun and for critique is apparent, as you say.



Official Tokyo Mirage Sessions #FE Thread

                                      

Burek said:
jlmurph2 said:
Isn't The Order overtracked?


I've been saying that as well, and it turns out I was right.

Also, the title says 600K, but it seems it's closer to 500K.

With digital sales it won't be off 600k WW