rolltide101x said:
Lets say they make an easy mode and lets say its a big success and brings in a lot of causal gamers.
Now it is time to make a sequel, they will start saying "oh, that trap really wont work well in easy mode so lets do something different". Things of that nature. The fans of the series do not want the game touched. Luckily it is a Japanese game so there is no chance of them making it more casual :) |
So an easy mode will not ruin the game it is implemented in but the next game?
That's such a bogus fear. Why would they even make an easy mode if they are planning to dumb down the hard mode? That doesn't make any sense. No easy mode ever will have any effect on the hard mode. I'm sure Diablo 3 players will confirm that for you.
You don't even have to change integral parts for the game to be easier. Just fiddle a bit with the parameters to make people die less frequently. This is almost no effort to implement and won't even take much time away from development.
So now that we agree that the easy mode will have no effect on any hard modes, what is there that would ruin the game?
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