It's all well and good saying that, but you really have to follow through. And without anything (really) to show yet, they've got to make sure that the game delivers when it releases.
It's all well and good saying that, but you really have to follow through. And without anything (really) to show yet, they've got to make sure that the game delivers when it releases.
kinisking said:
Zelda doesn't need a good story to be great Imo.but how would this harm the story? |
It's a good plus though.
Maybe they will focus too much on the world and forget the story?? idk, i didn't really think that post trough (I was in a hurry)
I'm now a bit worried. Zelda games have consistently had a problem with the world lacking content, and having a huge world is likely going to stretch existing content thin rather than help.
I mean, it's possible that if you can auto-pilot Link to a destination like you could in Phantom Hourglass that you could use a crafting menu while traveling, but even that could pose its own problems.
Not that it's very hard to push the hardware of the Wii U.
I mean it's basically just like 2 kilograms.
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fory77 said:
It's a good plus though. Maybe they will focus too much on the world and forget the story?? idk, i didn't really think that post trough (I was in a hurry) |
haha its okay :D. And i understand your worries. Id rather have the best mix of all 3 instead of them focusing on just the world.
Ltd predictions by the time 9th Gen comes out
Ps4:110million
Xbox one :75 million( was 65)
Wii u: 20 milliion
I think, Zelda U should be more full of life, than Skyward Sword was. SS was very empty, even the enemies were so rare in this game. Like in Link to the Past would be perfect, everything there lived.
| doubledeejay2 said: I think, Zelda U should be more full of life, than Skyward Sword was. SS was very empty, even the enemies were so rare in this game. Like in Link to the Past would be perfect, everything there lived. |
Are you sure you're not talking about Twilight Princess? 
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| vivster said: Not that it's very hard to push the hardware of the Wii U. I mean it's basically just like 2 kilograms. |
| doubledeejay2 said: I think, Zelda U should be more full of life, than Skyward Sword was. SS was very empty, even the enemies were so rare in this game. Like in Link to the Past would be perfect, everything there lived. |
Are you sure? I mean, SS was the game with few areas all packed with enemies, puzzles and collectables.
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