Supporting hardware with development software is a commercial decision. Likely wii u support is minimal and easily surpassed by other development software. Ouya is an android device and android has huge commercial possibilities. There is no surprise that wii u is not supported properly but android hardware is.
There has already been demos of ue4 running on android hardware and it can be impressive.
If UE4 is used on wii u it will be for limited unambitious titles because the UE4 overheads are too high for such weak hardware same as android mainly. It's like that wrestling game on wii that used UE3. It could only use it because the game was simplistic and only had to create a simple wrestling ring and wrestlers.