By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - Nintendo - What do you want from Nintendo's new reward program?

TheLastStarFighter said:

Their goal is to create customer loyalty and generate consistent revenue, which is the same on both rewards plans and subscriptions.  Just like PS+ on PS3, Nintendo will use this new rewards program as a stepping stone to a proper subscription plan next-gen.  Your biggest flaw in what you are saying is "ever".  No one knows for sure what Nintendo will do this year or in 3 years time.  I am expecting further evolution, you are not.  I think I am right, the subcription with rewards model is too lucrative for Nintendo to not consider it.


And they can do both better without a subscription model. Your biggest flaw is thinking that a subsription model is the only or the most efficient way to achieve their goals. It's simply not, especially considering the company's phylosophy and precursers on the matter. Sony didn't make preliminary steps towards PS+ like you're suggesting Nintendo is currently doing. They just offered a subscription and made it mandatory on the PS4 for online. Nintendo is doing the polar opposite of that. A subscription only benefits those subscribed. The flexible pricing/deals model benefits everyone. It effects 100% of Nintendo console owners and works to make 100% of those owners loyal. PS+, and every subscrition based "rewards" system can never hope to achieve that level of scope and consumer reach. A subcription model for Nintendo wouldn't be an evolution. You're expecting a deviation, and you're wrong.



Around the Network
spemanig said:
TheLastStarFighter said:

Their goal is to create customer loyalty and generate consistent revenue, which is the same on both rewards plans and subscriptions.  Just like PS+ on PS3, Nintendo will use this new rewards program as a stepping stone to a proper subscription plan next-gen.  Your biggest flaw in what you are saying is "ever".  No one knows for sure what Nintendo will do this year or in 3 years time.  I am expecting further evolution, you are not.  I think I am right, the subcription with rewards model is too lucrative for Nintendo to not consider it.


And they can do both better without a subscription model. Your biggest flaw is thinking that a subsription model is the only or the most efficient way to achieve their goals. It's simply not, especially considering the company's phylosophy and precursers on the matter. Sony didn't make preliminary steps towards PS+ like you're suggesting Nintendo is currently doing. They just offered a subscription and made it mandatory on the PS4 for online. Nintendo is doing the polar opposite of that. A subscription only benefits those subscribed. The flexible pricing/deals model benefits everyone. It effects 100% of Nintendo console owners and works to make 100% of those owners loyal. PS+, and every subscrition based "rewards" system can never hope to achieve that level of scope and consumer reach. A subcription model for Nintendo wouldn't be an evolution. You're expecting a deviation, and you're wrong.

Gold and Plus are generating $50 annually for MS/Sony, times about 50% of total console owners.  Sales for both companies are strong, current gen consoles are selling more than previous generation models, and most owners of a previous gen console don't want to give up their ID, friends list and acheivements by switching brands.

The model you are suggesting is "nicer" for the consumer, but doesn't work near as well to "trap" consumers into your brand.  I have a Wii U.  I get discounts on games if I buy more.  Yay!  But it doesn't discourage me in any way from stopping using my Wii U to play multiplat games and using another system if it offers a shiny new experience.  The subscription model is far more powerful for keeping customers as has been shown by Live,+, and Club Nintendo.  Nintendo needs to move in that direction, and the first step is linking rewards to Nintendo Network ID's.  Make people love their ID, get attached to it and then use it to generate revenue and discourage abandonment of it.

There is no possible way for Nintendo that a discount program woudl be better for them than a subscription model.  Even with Wii U's meager user base, they could be generating $200 million annually with only 50% buy-in.  That's enough to turn them from red to black financially.  What you are suggesting might be nicer for consumers but is in no way better for Nintendo.

Your biggest flaw in reasoning is that you say I'm wrong, it will never happen, and that the discount system would work on "100%" of customers and other absolute statements.  You may be right, I may be right and only time will tell.  But you shouldn't be so certain in your line of thinking.  We'll only now if I'm right as time passes and new products are released.



TheLastStarFighter said:

Gold and Plus are generating $50 annually for MS/Sony, times about 50% of total console owners.  Sales for both companies are strong, current gen consoles are selling more than previous generation models, and most owners of a previous gen console don't want to give up their ID, friends list and acheivements by switching brands.

The model you are suggesting is "nicer" for the consumer, but doesn't work near as well to "trap" consumers into your brand.  I have a Wii U.  I get discounts on games if I buy more.  Yay!  But it doesn't discourage me in any way from stopping using my Wii U to play multiplat games and using another system if it offers a shiny new experience.  The subscription model is far more powerful for keeping customers as has been shown by Live,+, and Club Nintendo.  Nintendo needs to move in that direction, and the first step is linking rewards to Nintendo Network ID's.  Make people love their ID, get attached to it and then use it to generate revenue and discourage abandonment of it.

There is no possible way for Nintendo that a discount program woudl be better for them than a subscription model.  Even with Wii U's meager user base, they could be generating $200 million annually with only 50% buy-in.  That's enough to turn them from red to black financially.  What you are suggesting might be nicer for consumers but is in no way better for Nintendo.

Your biggest flaw in reasoning is that you say I'm wrong, it will never happen, and that the discount system would work on "100%" of customers and other absolute statements.  You may be right, I may be right and only time will tell.  But you shouldn't be so certain in your line of thinking.  We'll only now if I'm right as time passes and new products are released.


Of course is traps users. It's a model specifically made to get you to buy more games digitally. Those are games that can not be returned or sold back. Once you own a certain amount of games digitally, you're virtually shackled to that platform. Club Nintendo was not a subscription model, so nothing was "shown" in that regard. You can stop using any system. At any time, you can stop paying for PS+/Live to play on the Wii U. There's no penalty for that. If you ever want to go back, you just renew your subscription, and it's as if you never left. Only that effects only 50% of owners. This model effects 100% of owners.

The subription model hasn't proved anything, as Nintendo hasn't gone full swing with this model. But the little bit they've done have been monumentally successful, like with Mario Kart 8. Now many of those owners have at least one full retail download game that they'll struggle to give up in the future. This will only be stronger when the entire rewards structure is built around that. The more content you own digitally, the more hostage you are to those purchases. These are meant to give everyone discounts digitally. It's not a "special service" for "select premium consumers." It's the blanket norm for the entire playform ecosystem. Everyone who purchases software will gain the benefits, and so everyone will be more tied to their NNID.

It's not somehow "nicer" for the consumer. Less cost means more people pay more money buying more games. Nintendo makes more money on games and the system is flexible so that Nintendo makes more money on consumers who decide to still buy less games. It's a system where buying more games lets you buy more games still, which means Nintendo gets you to spend more than you would have and it means that there are more titles out there getting mindshare, meaning more people will buy more games as a result, continuing the cycle. It's much better for Nintendo than for the consumer.

Valve already has ultimate hold over its consumers without a monthly subcription fee for the exact same reasons. Nintendo isn't implementing it exactly like Valve, but the concept and the goals are identical. You think NNID to be is more like PS+. You're wrong. It's to be more like Steam. Please find me 1 Steam user that isn't completely loyal to Steam, while I find you all of the 50% of PS4 and XBO owners who aren't completely loyal to PS4 or XBO. Then we'll talk about how ineffective a free and universal rewards program is ineffective at trapping cosnumers to a brand.



What I would like from Nintendo's new reward program is anything they are willing to offer.  Free stuff has titilated me and made me want to build a digital collection even though I am a thorough emulator owner and user.  I bought Mariokart 8 only to play that game but have become more engrossed with what Nintendo has to offer by picking up Pikmin 3 for free with that purchase.  It definitely makes the idea of getting this bonus from purchasing a game more palatable.

 

As a previous Xbox LIVE subscriber, I only did so to play multiplayer games online.  When I felt that the games which provided that online satisfaction diminished I ended the subscription.  Video games are all about the video games and paid subscriptions are merely a way to divide the haves and have-nots.  I don't think they increase the fanbase or increase the revenue by the company.  More power to those who feel the value but I feel it draws lines between people instead of bringing them all together.



Feel free to check out my stream on twitch 

Anything with free games lol.



 

Around the Network
spemanig said:
CarcharodonKraz said:
ultimate incentive program for me is $5-$10 off a RETAIL copy of a game for each fully priced Nintendo game I have purchased. I have splatoon and devil's third pre-ordered. Once paid off i'd like some kind of voucher to get Zelda 10-20 dollars off. But I want the physical copy. I much prefer physical games to digital.


There's no way Nintendo is going to have rewards effect retail purchases. The whole point of the rewards is to go more and more digital. It wouldn't surprise me to see Nintendo head towards a digital only future. Digital simply benefits Nintendo more than physical. They make more and spend less with digital software, so the program is going to center around getting you to buy games digitally instead of through retail so Nintendo makes more money.

I can see retail games giving you digital discounts, but that's it. They're going to use the promotion to incentivise digital purchases, just like the digital deluxe program.


yeah i get that, but the thread was what do you want.  Not what do you expect.



CarcharodonKraz said:

yeah i get that, but the thread was what do you want.  Not what do you expect.


Lol, true. Pounce too easily, lol.



I am hoping a deluxe promo with some prices for platinum users.



Menx64

3DS code: 1289-8222-7215

NNid: Menx064

Free games.