small44 said:
|
a normal sales cycle would suggest that 2015 is the peak sales year. last gen's sales cycle would suggest 2016 and 2017 will be even bigger than 2015 which is of course bigger than 2014.
...we'll see how 2016 goes when we get there.
Is XB1 a failure? | |||
| Yes! | 615 | 40.51% | |
| No! | 711 | 46.84% | |
| Gimme dem numbers! | 68 | 4.48% | |
| I pity Wii U :( | 121 | 7.97% | |
| Total: | 1,515 | ||
small44 said:
|
a normal sales cycle would suggest that 2015 is the peak sales year. last gen's sales cycle would suggest 2016 and 2017 will be even bigger than 2015 which is of course bigger than 2014.
...we'll see how 2016 goes when we get there.
Neodegenerate said:
As far as the actual topic goes: the system is not a failure. It isn't the #1 system in the world, but it isn't a failure. |
Not sure how ps4 is eating wii market share which games attract people who bought wii for Wii play/fit and sport
PS4 - over 100 millions let's say 120m
Xbox One - 70m
Wii U - 25m
Vita - 15m if it will not get Final Fantasy Kingdoms Heart and Monster Hunter 20m otherwise
3DS - 80m
Companies care less about marketshare than About total sales and profit. Of course bigger presence and MS preffers total domination but no need to fret over it.

duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"
http://gamrconnect.vgchartz.com/post.php?id=8808363
Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"
http://gamrconnect.vgchartz.com/post.php?id=9008994
Azzanation: "PS5 wouldn't sold out at launch without scalpers."
Ka-pi96 said:
Or misleading things such as someone claiming to know 'the only thing that matters to MS'... |
In your attempt at a straw person argument, you seem to have forgotten what "misleading" actually means. There is nothing misleading about that.
But just to tie it up, yes, marketshare is their focus for platform building. Not only is this fundamental to microeconomics, but we have witnessed it in their recent bundling, price slashing, and advertising. They've cut profitability for the sake of marketshare, since console owners buy games, accessories, and services.
NO.
I think it is harder for someone to logically say that it has under performed to expectations from 18 months ago.
It is near the end of the end....
kitler53 said:
a normal sales cycle would suggest that 2015 is the peak sales year. last gen's sales cycle would suggest 2016 and 2017 will be even bigger than 2015 which is of course bigger than 2014. ...we'll see how 2016 goes when we get there. |
For ps4 it absolutly not it's peek yar i don't know for xbox1 have a lot of gun still no big price cut,they can release The last of us 2,Gran turismo and maybe god of war and a mainline Dragon question
PS4 - over 100 millions let's say 120m
Xbox One - 70m
Wii U - 25m
Vita - 15m if it will not get Final Fantasy Kingdoms Heart and Monster Hunter 20m otherwise
3DS - 80m
| vivster said: Yes. Haven't you read the internet? |
Judging from what people are saying here, it doesn't look like it ^^
I'm on Twitter @DanneSandin!
Furthermore, I think VGChartz should add a "Like"-button.
| DonFerrari said: Companies care less about marketshare than About total sales and profit. Of course bigger presence and MS preffers total domination but no need to fret over it. |
Exactly. It's just like how developers supported the PS3 before the turnaround. Sure more developers will focus on the Xbox 360 to build a game on, using their B team on the PS3 ports. Sure the 360 will get cheaper exclusives. It's the same thing but the rolls are reversed. Though outside of the US and UK where Playstation never lost ground and Xbox is losing more ground, Playstation will gain exclusives.
"And everyone's Kickstarter has merit." - Malory Archer

| DonFerrari said: Companies care less about marketshare than About total sales and profit. Of course bigger presence and MS preffers total domination but no need to fret over it. |
Console manufacturers make most of their revenue in game, service, and accessory sales. In other words, marketshare is directly tied to overall profitability.
This is why emboldened companies even choose to be loss leaders and why MS have made such drastic price cuts and bundles in addition to increased advertising.