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Forums - Nintendo - Xenoblade Chronicles 3D and what it means for the main Pokemon games going forward.

I think next-gen Pokemon will look and play like Ni No Kuni on PS3.



When the herd loses its way, the shepard must kill the bull that leads them astray.

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spemanig said:
the_dengle said:

Knew this would be a spem thread.

Bravely Default and Etrian Odyssey and Fire Emblem should also switch to a behind-the-back third-person perspective with real-time combat because it's technically possible.

By the way playing Xenoblade on a 3DS looks like a painful squinting exercise.


I never said that the combat would be real time, and none of those games have the type of interconnected open world that Pokemon does where an accurate comparison can be made to Xenoblade. A people who've played the game say it looks great, not that that matters because the sequel console will obviously have a higher resolution and pixel density than the New 3DS.

Pretty sure you've mentioned real-time combat before in some of your previous threads on the subject. But, you may substitute enemies in the field for it if you wish (although it is not applicable to Fire Emblem). Bravely Default also has an interconnected open world. And I don't see why EO couldn't.

It's not about the resolution or pixel density, it's about how things have to be very close to be easily visible. An enemy off in the distance that takes up several inches on your television suddenly becomes a millimeter tall on your handheld. And that's on the XL, just imagine the regular model.

My response is the same as it always is. "I would prefer if game X was more like such and such" -- okay. "The only excuse for these developers not to follow my vision is their laziness and incompetence" -- you lost me. Again.

You are essentially arguing that because Pokemon sells well, its developers have an obligation to make it a different game. That top-down, random-battle RPGs don't deserve to sell well, and therefore any such game that does sell well must abandon those design choices. It's complete nonsense. Like saying Tetris sells too well to stay the way it is so it needs to become more like Pushmo.

All this says nothing about how I feel about the way GameFreak handles the Pokemon series. I don't feel like buying their games every year so I don't. I would rather Pokemon games released less often, with more time and energy spent on each installment. In fact, I much prefer Xenoblade to Pokemon, but that doesn't mean I want Pokemon to become more like Xenoblade for no reason other than because it can.



Pokemon just went full 3D in 2013, so I wouldn't count on drastic changes.

What I'd like to happen is for the handheld to keep receiving these simple Pokemon games, I'm fine with that. But for God's sake, make that AAA rpg on the home console will ya? You can even just stick with the first Gens for the first game huh? No need for all 700+ Pokemons. These feelings intensified after I've played Ni no Kuni.

But doing the math, Pokemon will only go HD in 2023 or something.



''They'll be able to completely ditch random encounders'' no thank you! but that's my opinion - now...

Should we drastically change our perfect formula just because we can? -- It all comes down to what's gamefreak answer to that question, we will find out in some years. Please be excited



the_dengle said:

Pretty sure you've mentioned real-time combat before in some of your previous threads on the subject. But, you may substitute enemies in the field for it if you wish (although it is not applicable to Fire Emblem). Bravely Default also has an interconnected open world. And I don't see why EO couldn't.

It's not about the resolution or pixel density, it's about how things have to be very close to be easily visible. An enemy off in the distance that takes up several inches on your television suddenly becomes a millimeter tall on your handheld. And that's on the XL, just imagine the regular model.

My response is the same as it always is. "I would prefer if game X was more like such and such" -- okay. "The only excuse for these developers not to follow my vision is their laziness and incompetence" -- you lost me. Again.

You are essentially arguing that because Pokemon sells well, its developers have an obligation to make it a different game. That top-down, random-battle RPGs don't deserve to sell well, and therefore any such game that does sell well must abandon those design choices. It's complete nonsense. Like saying Tetris sells too well to stay the way it is so it needs to become more like Pushmo.

All this says nothing about how I feel about the way GameFreak handles the Pokemon series. I don't feel like buying their games every year so I don't. I would rather Pokemon games released less often, with more time and energy spent on each installment. In fact, I much prefer Xenoblade to Pokemon, but that doesn't mean I want Pokemon to become more like Xenoblade for no reason other than because it can.

I did mention a real time combat system in other threads where I very clearly specified that it would be for a spin off game. Here, I'm very clearly talking about the main games. Not the same subject at all. And again, none of them are connected in the way that Pokemon's worlds consistantly are.

It absolutely is about the resolution and pixel density and resolution. You're obviously much closer to a handheld than you are from a television. It's the pixel density and resolution that makes those things harder to see on the 3DS that is much closer to your face.

Gamefreak absolutely does have an obligation to make it a bigger and better game, because they have the means to do it. They have access to the funds, and once the hardware comes out, they will have access to the hardware in the form factor they want. It's not nonsense. Tetris can't be more than Tetris. That's not an accurate comparison. Tetris can't be bigger than it already is. It's concept can't be expanded. And Tetris isn't asking $40 for what it offers. End if it ever does, you can bet money it won't sell anywhere near what Pokemon does. It's absolutely incompitence and lazyness. It's not making it a different game. It's making it a bigger and better game. Final Fantasy had the obligation to make bigger and better games because they had the money and hardware to do so, and now we're getting Final Fantasy XV. Then Final Fantasy fucks it up, they get shit on because they had the money and the opportunity to do better. If Nintendo came out with a top down Zelda for Wii U, they'd get shit on, because they have the money and hardware to do more. Now we're getting Zelda U. Pokemon doesn't get a free pass.

And I never said that Pokemon should be more like Xenoblade. Pokemon should be more like what a 2015 open world JRPG with ready access to a AAA budget is like, because it can be, and because it would be an infinitely better game because of it. They have the money to make a better game, so they should use it. They'll have the have the hardware to make a better game, so they damn well better use it. When Bravely Default or Entrian Oddyssey sell like the Pokemon games do, and we both know they never will because of the types of games they are, then I'll hold them to that same higher pedistal.



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artur-fernand said:
Pokemon just went full 3D in 2013, so I wouldn't count on drastic changes.

What I'd like to happen is for the handheld to keep receiving these simple Pokemon games, I'm fine with that. But for God's sake, make that AAA rpg on the home console will ya? You can even just stick with the first Gens for the first game huh? No need for all 700+ Pokemons. These feelings intensified after I've played Ni no Kuni.

But doing the math, Pokemon will only go HD in 2023 or something.

If we were getting AAA console Pokemon games, I wouldn't care, but we aren't and according to gamefreak we won't ever get one. I do count on drastic changes. The Pokemon game I described couldn't be done on the 3DS. But it absolutely will be possible on the next generation handheld. They need to capitalize on that opportunity. If they don't want to make a console Pokemon, they damn sure better put all they can into a handheld Pokemon.

And Pokemon will never "just stick with the first Gens" for any Pokemon game ever. There is a need for all 700+ Pokemon. There's a competitive scene to uphold. People need to stop asking that, seriously.

And not even Ni No Kuni is big enough. Pokemon can be Xenoblade big. Ni No Kuni is a drop in Xenoblade's ocean. Pokemon needs an ocean too.



zorg1000 said:
I think next-gen Pokemon will look and play like Ni No Kuni on PS3.

Look? Probably. It already pretty much does since it's cel-shaded in an anime art style.

But play? Not at all. The main games are staying turn based with tweeks to that system. There's a competitive audience that depends on the relative consistancy of that battle system. Changing that would be like making Street Fighter V a 2 player hack n slash game. Fighting fans would be pissed, even if it was still a good game. Alternate game styles are for spin offs.



spemanig said:
artur-fernand said:
Pokemon just went full 3D in 2013, so I wouldn't count on drastic changes.

What I'd like to happen is for the handheld to keep receiving these simple Pokemon games, I'm fine with that. But for God's sake, make that AAA rpg on the home console will ya? You can even just stick with the first Gens for the first game huh? No need for all 700+ Pokemons. These feelings intensified after I've played Ni no Kuni.

But doing the math, Pokemon will only go HD in 2023 or something.

If we were getting AAA console Pokemon games, I wouldn't care, but we aren't and according to gamefreak we won't ever get one. I do count on drastic changes. The Pokemon game I described couldn't be done on the 3DS. But it absolutely will be possible on the next generation handheld. They need to capitalize on that opportunity. If they don't want to make a console Pokemon, they damn sure better put all they can into a handheld Pokemon.

And Pokemon will never "just stick with the first Gens" for any Pokemon game ever. There is a need for all 700+ Pokemon. There's a competitive scene to uphold. People need to stop asking that, seriously.

And not even Ni No Kuni is big enough. Pokemon can be Xenoblade big. Ni No Kuni is a drop in Xenoblade's ocean. Pokemon needs an ocean too.

Assuming they would follow this "games as they are on handhelds and big AAA games on home consoles" scenario, the AAA game wouldn't have to worry that much about the competitive scene. It would be about having a big adventure, not so much "raising your Pokemons to fight other people".

That's what I think anyway.



Busted said:

''They'll be able to completely ditch random encounders'' no thank you! but that's my opinion - now...

Should we drastically change our perfect formula just because we can? -- It all comes down to what's gamefreak answer to that question, we will find out in some years. Please be excited


What is the benefit to an encounter system as out of date as random encounters when they could just show all the Pokemon in the feild so you could actually see and choose which Pokemon to battle and which to avoid on your own?

And the formula isn't perfect. It's just lucrative. And not nearly as lucrative as it was in the 90s when it was the cutting edge of games on handhelds. (Well, the gameboy, anyway)



spemanig said:

What is the benefit to an encounter system as out of date as random encounters...

And the formula isn't perfect. It's just lucrative.

1 - I like it better

2 - Exactly, that was from GF's point of view not mine