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Forums - Nintendo - Xenoblade Chronicles 3D and what it means for the main Pokemon games going forward.

spemanig said:
Lucas-Rio said:

I don't want Pokemon to look like Xenoblade, it would totally lost the tone of the game, its identity, its design and would take more than 5 years to create for diminishing returns as it would lost a lot of appeal.

Xenoblade was a true masterpiece, but it has absolutely nothing in common with Pokemon. Pokemon will look better,, but it absolutely does not need the scale of Xenoblade, nor the full 3D view and the more realistics models.


I guarantee you that Pokemon has access to more devs than Monolith does. I'm sure I've read somewhere that XY had the biggest dev team of any Nintendo game so far. They could make team big enough to pump the games out in a timely matter, just like Ubisoft does with big games like AssCreed.

It wouldn't lose it's tone or identity at all. There are already scenes that look like this:

 

All the game I describe to you does is make this gameplay through out the game, instead of a just cutscene. (and make the environments not look like N64 garbage) The game would still be cel-shaded and still have Pokemon's "tone." It would just be in a full, modeled to scale world. If anything, the top down 2D games are suffering from diminishing returns. Making a Pokemon game that always looks like what is shown above would be monumental, revolutionary even, to the presentation and the world of Pokemon games. It would be as big as OoT was to Zelda, Mario 64 was to Mario, Prime was to Metroid, and 7 was to Final Fantasy.

Xenoblade does have something in common with Pokemon. They are both large scale JRPGs where you travel the world to complete a linear story. Only, Xenoblade Chronicles represents where large scale JRPGs are now, while Pokemon XY still is, in many ways, like a large JRPG made 20 years ago, only prettier. Before Xenoblade 3D, you could blame it on the hardware. After it, you just won't be able to.

The actual game would look like this:

 

...rather than it just being relegated to concept art and ingame cutscenes. That is still very Pokemon in every way, and there's no good reason why the next Pokemon game on the next Nintendo handheld should not look like that with all the scale that these images imply. It absolutely does need the scale, 3D view, and "realistic" (I'd rather call it life-sized) models of Xenoblade.

I'd like to point that lumiose city already uses a diffrent camera angle, wich makes the game more like you picture. I also hope for a full 3d cell shaded pokemon world, looking like the anime and with many places to explore. But smaller than xenoblade, or else it would be exausting.

oh, and stop saying things like "there was the excuse of the hardware". gamefreak is making the games like they want, they never said "we won't do it this way because of the hardware".



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Materia-Blade said:

I'd like to point that lumiose city already uses a diffrent camera angle, wich makes the game more like you picture. I also hope for a full 3d cell shaded pokemon world, looking like the anime and with many places to explore. But smaller than xenoblade, or else it would be exausting.

oh, and stop saying things like "there was the excuse of the hardware". gamefreak is making the games like they want, they never said "we won't do it this way because of the hardware".


I don't think Lumious goes far enough, but it does show that they are just as open to removing the top down view as I am tired of playing it. And I don't think it would be tedious are all. Pokemon is a huge world that gets downplayed because of how they're represented in the games. They do an amazing job of feeling epic for being on such limited hardware, especially in DPPt, but they can only so so much. That scale would do everything to remedy that. Xenoblade isn't exausting, so I don't see why Pokemon would somehow be with a world just as big, or bigger.

On of Pokemon's biggest strengths is how interesting they make every little area of every region. I've said it a million times: XY are my least favorite Pokemon games. That doesn't mean that Kalos isn't awesome. I love Kalos as much as every other Pokemon region and it's because of how well designed each area is. If they do that on a grander scale with the next Pokemon game, and I have no doubt that they can, there would be no reason to get exausted exploring that region. And things like mountable Pokemon would help greatly in making that journey more convenient. Again, it would be awe inspiring to be riding an Arcanine through a Xenoblade sized Kalos.

I won't stop saying that, because it's true. That's like saying that FF7 was the game Square wanted to make. No, the cutscenes in FF7 was the game that Square wanted to make. FF7 is the game Square had to make because the hardware was limiting them. There's no reason it couldn't be the same thing with Pokemon. If XY were the games they wanted to make, there would be literally no reason to program bullshots in the form of cutscenes for what the game could have been if there was more powerful hardware.



Materia-Blade said:
Zekkyou said:

In what way? MMO stands for "Massively Multiplayer Online". An MMO is a game like FF14 or WoW, where you have hundreds/thousands of unique players interacting in a single game world (server). Nintendo have never made anything like that. If they had i'd be playing it right now :p

you can battle/trade with people around the world, it's as mmo as it will get. the idea of a pokemon game with thousands of people on the same world would suck. too much trouble to do the same thing the regular games do (battle against other people from a distance).

If that's enough to merit it being called an MMO, then pretty much every game that allows you to play online would be one :p

I disagree though. A Pokemon MMO, if done properly, would be totally awesome ^^ It's not like the player have the physically battle within the core server world. Introducing a DF like system from FF14 would do functionally the same thing as what Pokemon does now.



Zekkyou said:

If that's enough to merit it being called an MMO, then pretty much every game that allows you to play online would be one :p

I disagree though. A Pokemon MMO, if done properly, would be totally awesome ^^ It's not like the player have the physically battle within the core server world. Introducing a DF like system from FF14 would do functionally the same thing as what Pokemon does now.


Eh... The extent of "MMO" content that I'd be fine with in a Pokemon game is what Destiny does, there areas have other players, but there are very few of them per area. In other words, take the "massive" out of it. And allow it to be optional, obviously. And they'd need the story to fit around it. Not everyone can be the hero and the champion. It would only work if they could still make it feel like you where the star of the game with out creating plot holes. If they could do it, I'm down.

What I really want is for them to take customization to the next level and allow players to be different age groups, specifically adults. It's not like they're completely against the idea either; Pokemon Battle Revolution let players play as adults. They can even have the story change slightly depending on your age. Nothing monumental; just enough that it makes sense. If you're 20 in the Pokemon world, you're probably living in your own house/appartment instead of with your mom. That kind of thing. I just really don't want to play as a kid anymore if they're going to let us customize our trainers. I don't want to customize what I looked like when I was 12.

That would lend so much more depth to such a vast open world. At this point, I'd even bet that most people who buy the Pokemon games are veterans. They don't need to make the games T or anything, but they can cater to us in those little ways.