| Materia-Blade said: I'd like to point that lumiose city already uses a diffrent camera angle, wich makes the game more like you picture. I also hope for a full 3d cell shaded pokemon world, looking like the anime and with many places to explore. But smaller than xenoblade, or else it would be exausting. oh, and stop saying things like "there was the excuse of the hardware". gamefreak is making the games like they want, they never said "we won't do it this way because of the hardware". |
I don't think Lumious goes far enough, but it does show that they are just as open to removing the top down view as I am tired of playing it. And I don't think it would be tedious are all. Pokemon is a huge world that gets downplayed because of how they're represented in the games. They do an amazing job of feeling epic for being on such limited hardware, especially in DPPt, but they can only so so much. That scale would do everything to remedy that. Xenoblade isn't exausting, so I don't see why Pokemon would somehow be with a world just as big, or bigger.
On of Pokemon's biggest strengths is how interesting they make every little area of every region. I've said it a million times: XY are my least favorite Pokemon games. That doesn't mean that Kalos isn't awesome. I love Kalos as much as every other Pokemon region and it's because of how well designed each area is. If they do that on a grander scale with the next Pokemon game, and I have no doubt that they can, there would be no reason to get exausted exploring that region. And things like mountable Pokemon would help greatly in making that journey more convenient. Again, it would be awe inspiring to be riding an Arcanine through a Xenoblade sized Kalos.
I won't stop saying that, because it's true. That's like saying that FF7 was the game Square wanted to make. No, the cutscenes in FF7 was the game that Square wanted to make. FF7 is the game Square had to make because the hardware was limiting them. There's no reason it couldn't be the same thing with Pokemon. If XY were the games they wanted to make, there would be literally no reason to program bullshots in the form of cutscenes for what the game could have been if there was more powerful hardware.







