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Forums - Nintendo - How did Nintendo win developer of the year at the Game Awards?

Mr Khan said:
EAD is indistinguishable from Nintendo, mostly because they all operate out of the same offices in Kyoto. EAD Tokyo might get a separate nod because they're in a different location, similar to Ubisoft Montreal.

They're likely talking up EAD for Kart 8, which is the only big thing EAD helmed this year.

But then shouldn't they have nominated EAD, like with Ubi Montreal? It seems to me they were considering all of Nintendo's output and not just MK8. In any case they didn't specify and just nominated "Nintendo".



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Because all the EAD's are an integral part of Nintendo. As for Ubisoft, no idea.



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Nintendo is best developer out there and you can even tell if Nintendo is overseeing outsourced or thirds using their IP.

Best example is Bayonetta 2. Playing it first and then going back to Bayonetta is a real eye opener in that regard...



Ka-pi96 said:
Speaking of Ubisoft... do the non-Montreal studios actually make games? I think I've only ever seen them listed as assisting with games and not actually making any by themselves.

Quebec is making Victory and Sofia made Rogue. I don't know about others.



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Because for whatever reason, everyone groups things to do with Nintendo as "Nintendo"; "Nintendo best developer", "Nintendo = Childish" , "Nintendo is same old Mario & Zelda" , "I own a Nintendo!".

It's something to do with the name....
Nintendo.

Too subconsciously catchy?

edit: As someone stated a good point, "Ead1234 ect" are always just "Nintendo" in game credits and things.



They don't let crap like this pass any other time. There has to be a good reason for it. A Nintendo bias in a PS and Xbone dominated world, get real.



Yeeeeaaaah that IS weird! Sure, EAD kinda = Nintendo, but does that mean that BOTH Retro AND Nintendo can be nominated for best developer, at the same time?



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Troll_Whisperer said:

Not a "let's shit on Nintendo" thread, bear with me.

I just thought about this. Nintendo are a publisher. Within it they have EAD 1, EAD 2, EAD Tokyo, Retro, etc.

Why is Nintendo considered a developer, while for Ubisoft it was just Ubisoft Montreal? I mean, Nintendo and Ubisoft are similar in that sense (let's forget the quality aspect of it...), many internally created developers under one name. If Rare makes a great game, "Nintendo" made it, but if Naughty Dog makes it it's not Sony? I don't get it.

I know I'm late to the party and that I'm trying to find logic in a video game award ceremony, but I found it curious.

With the exception of EAD Tokyo, the other EAD studios are all internal studios at Nintendo meaning that most of them are just different teams that are part of one larger developer. That is Nintendo. It's only the external developers that are credited with their own name such as Hal Laboratory, Retro Studios, Monolith Soft, Gamefreak, NST, and others. 

 

Notice that whenever Nintendo releases a game that was made by one of their EAD teams, those teams are never credited on the box or anywhere in the game except for that credits. Nintendo itself is credited. Also, when Rare was with Nintendo, they got PLENTY of credit for their games by the public at large. There's a reason whynin the late 90's, Rare was considered one of the best developers in the planet.



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Obviusly the EAD teams (which are one whole with small subdivisions), they're just credited as ''Nintendo'' on their games