bananaking21 said:
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I'm not necessarily saying it will fail. But I have pretty much written off any non-Rift VR solution because I don't need multiple headsets (and their associated costs) cluttering up my life.
bananaking21 said:
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I'm not necessarily saying it will fail. But I have pretty much written off any non-Rift VR solution because I don't need multiple headsets (and their associated costs) cluttering up my life.
I'll believe it when I see it. They might make a cool prototype, show it off at E3 and other places with powerful hardware behind it, then say it's too expensive to release to the general public like illumiroom.
bananaking21 said:
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Consoles have more to offer (i.e. exclusive games). Peripherals that do the same thing on each system and will cost around 300 mark each will be a turn off. If they make it 100 like a controller then it has a chance.
No thanks MS, spend your time/money on some exclusives.
Getting an XBOX One for me is like being in a bad relationship but staying together because we have kids. XBone we have 20000+ achievement points, 2+ years of XBL Gold and 20000+ MS points. I think its best we stay together if only for the MS points.
Nintendo Treehouse is what happens when a publisher is confident and proud of its games and doesn't need to show CGI lies for five minutes.
-Jim Sterling
Cobretti2 said:
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Great. Now that song is in my head for the rest of the night ...
kowenicki said: AR > VR VR currently holds no interest for me. |
Have you at least given it a try? Have you given either AR/VR a try?
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