This is the only answer, 30fps is always a compromise, the lowest acceptable frame rate for a game (or anything interactive really)...
This is the only answer, 30fps is always a compromise, the lowest acceptable frame rate for a game (or anything interactive really)...
Rafux said:
I wish more people on the internet were as rational as you. According to the internet every game is "downgraded" and looks terrible. |
Thanks, I try.
The way I see it, it's best to keep my expectations in line with the hardware; I don't expect high end PC tech from a console, just like I don't expect PS4 tech on Wii U. Without flexible standards, we could just conclude that every video game is ugly cos it doesn't look like Avatar CGI.
I'd rather be happy to have a good car than be upset that it's not a plane.
Eddie_Raja said:
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i5-4690K, R9 280 DirectCU II Top 3GB and 8GB of Ram.
anybody who expected this game to run at 1080p 60fps on the PS4 at that graphical fidelity is delusional to the max.
I accept that, no bullshit about cinematic. Still 60 FPS is supperior.
Viltsu300 said:
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Then yeah it's like 50% stronger, but not a world of difference. However it's fairly obvious that these consoles were built to run games (Very well) at 30 FPS. This de accepts this, but a lot of other Devs need to as well (DICE).
Prediction for console Lifetime sales:
Wii:100-120 million, PS3:80-110 million, 360:70-100 million
[Prediction Made 11/5/2009]
3DS: 65m, PSV: 22m, Wii U: 18-22m, PS4: 80-120m, X1: 35-55m
I gauruntee the PS5 comes out after only 5-6 years after the launch of the PS4.
[Prediction Made 6/18/2014]