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Forums - Nintendo - Tons of new Zelda U shown at Game Awards! What did you think?

mZuzek said:
Samus Aran said:

https://www.youtube.com/watch?v=WjNrO0teKUk&list=UUUIJFJJLhxIrZVdAVdwL3bQ

Good looking games always look good.

Well first of all, Yoshi's Woolly World is FAR less ambitious and easier to pull off visually. Secondly, it's also way closer to being done than Zelda. And third, well this is subjective, but I honestly don't think it looks that good. And still, it's a much higher quality video from a much better angle you're showing there. Zelda Wii U never stopped looking good - you're the one who can't see past your skepticism.

Less ambitious yet looks a lot better? And this is footage from more than a year before yoshi releases.



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Why wouldn't Zelda U run at 1080p 60fps? Most first party games to date have been 1080p60. I'm sure Zelda U will maintain the quality train.



Clyde32 said:
thatguymarco said:
Looks better than the normal Zelda game, this one actually looks fun to control and play, but they kept auto-jumping in, so I'm pretty sure I'm wrong in this one.


What is wrong with auto-jump?


Nothing really, it's just my personal hatred for things that feel very automated or you have little control off (Looking right at you Asscreed.), the platforming/platforming puzzles in Zelda games are what kills them for me most of the time.



I'm now filled with determination.

EpicLight said:
Why wouldn't Zelda U run at 1080p 60fps? Most first party games to date have been 1080p60. I'm sure Zelda U will maintain the quality train.


It will probably be 30fps.



EpicLight said:
Why wouldn't Zelda U run at 1080p 60fps? Most first party games to date have been 1080p60. I'm sure Zelda U will maintain the quality train.

Well Zelda is a more cinimatic game, so...



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Well now, that was boring! Hopefully the E3 trailer/demo will finally make this game somewhat worth all the hype it's getting!



mZuzek said:
thatguymarco said:
Looks better than the normal Zelda game, this one actually looks fun to control and play, but they kept auto-jumping in, so I'm pretty sure I'm wrong in this one.

what


The Zelda games I've played control somewhat stiffly (OoT half of it, MM until I gave up in the freaking stupid Great Bay temple, SS for a few minutes), that's somehing that drives me insane when the camera is as ackward as it is in those games, so seeing that you have better midair control of your character's direction and position is a huge relief, or at least that's what I get from what I've seen, I could be completely wrong here.



I'm now filled with determination.

Guys :)





It looks gorgeous (even off screen crappy vid quality), but yeah that world was soooo empty! Crazy huge, but empty. Kinda hope they still have a long ways to go, but they're insisting next year so...

I for one love the horse mechanics though. Like others have said, you're still controlling its direction, you just don't have to steer it going straight. And that  opens up a world of possibility for much more satisfying horseback combat. Let's just hope they take advantage of that.



Meelow said:

Guys :)




Those are insanely close.