prinz_valium said:
Dark_Feanor said: If one has to choose which is the MAJOR sales factor to any console it has to be the price. I´ve been saying that since 2013 E3, it was the biggest MS error. TVTVTVgate, Resolutiongate and Yieldgate (and now Grassgate) wouldn´t have mattered if the XOne with Kinect was $399 or $449 from de begining. |
news to me? what are yieldgate (do u talk about the cobat rumor bullshit, that was nothing more than just wrong?) and grassgate?
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Yeildgate is what I call the early September 2013 when MS cut in half the tier 1 countries for launch and the rumours that the XOne was suffering from fault hardware specially the APU component that supposedly got downclocked to gain bettle production yeilds.
Or this:
http://www.neogaf.com/forum/showthread.php?t=576869
"Originally Posted by thuway
For everyone asking- this information is all pretty recent. Around the PlayStation Meeting the Xbox One was way behind (OS + hardware). Engineers were scrambling to get things sorted out.
It turns out, they didn't sort it out. The OS you saw was a complete and total lie. The current plan is to get the yields up, lower the clock rate, and to have enough units out for a sell out in the Fall.
For those asking how this affects performance- to be perfectly frank; it is nothing turning down features won't solve. The mass market will never notice a difference between 1080p and 900p; neither will they care about dynamic shadows / global illumination / or tesselation. Go to your PC - and turn shadows from Ultra to medium, disable tesselation, and lower the resolution to 900p; and you'll find games run totally fine.
Microsoft is purely behind and it's now time to make drastic decisions. I don't think any one is happy about the lower clocks, but no one is depressed about it either. The Xbox One is an all-in-on device; and that's how it will be marketed.
And the Thuway part we know is total BS.
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Grassgate is the last week GTA V situation.