| Bodhesatva said: It's an extreme example to prove a point. Here's the central question, Mafoo: Microsoft has already spent -- spent, not earned -- over 6 billion dollars in the last decade on gaming. They have spent money to sell us their product! Given that, at what point does it become unreasonable for us, as consumers, to insist that they aren't doing enough, and that they should have spent even more? |
I think you are missing my point. I have said nothing about cost. My argument has nothing to do with revenue. I think if MS had charged everyone more money for a 360, and then put a HD in every one of them (even if it was a 6 gig on the “core”) it would have been a smarter move. I am not asking MS to spend more, or provide us with more capability.
My argument is when you take any component that’s vital to the development of a game (Hard Drive, Video Card, Ram, CPU, etc...) and then limit one of those core items on any console you sell, you reduce the value of that component in the ones that have it.
For example, if in some 360’s at launch, MS sold units with 1 gig of ram, but then told developers that there games had to run on all consoles, you just greatly reduced the usefulness of that extra 512 Meg. Same thing is true with adding/removing a hard drive.
Adding something like wireless, or an HDMI port later on is no big deal, it does not affect the development of games, but having or not having a hard drive is a different thing if you ask me.