KLXVER said:
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Nope.
KLXVER said:
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Nope.
Ka-pi96 said:
Can't be, the company that made Timesplitters was purchased by Crytek, not Activision. |
Yeah, it was just a stab in the dark with that one. Now that you say it, I do remember hearing the team was at Crytec now
Conegamer said:
Civ V, maybe? |
Good guess, but that's not the one. The game is two words, each represented by the pictures above.
Veknoid_Outcast said:
Good guess, but that's not the one. The game is two words, each represented by the pictures above. |
Tank Rider. It never got the attention of Knight Rider...
soulfly666 said: Hint for 43 - Often overlooked game made by a company who changed names and then was purchased by Activision and became part of Treyarch. It was dropped from Best But, Toys r us, and Wal Mart due to controversial subject matter such as women characters being just as violent as men. Players could interact with NPC's and choose negative or positive reactions to influence the outcome. Weapons could be modded with items purchased from pawnshops. Game received critical acclaim with nearly every reviewer stating the graphics were far ahead of its time and the best usage of the particular engine. The multiplayer was so well received, small groups still play it today. |
Kingpin: Life of Crime?
S.Peelman said:
Kingpin: Life of Crime? |
You got it. Nice one. Amazingly well done game.
Veknoid_Outcast said:
Good guess, but that's not the one. The game is two words, each represented by the pictures above. |
If this was a film I'd say War Horse.
soulfly666 said:
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Awesome .
I wasn't too sure, because even though I have it (or at least I should, somewhere), I personally never played it. I remember my mother playing it though, but with the age I was at the time I think this game was a bridge too far for my parents to let me to play myself.
Game #42
The director of this game, of which it's prequel was the brainchild of a certain platform designer, said in response to the increasing violence in video-games that in this particular game it wasn't about violence for the sake of violence, but rather that the purpose is for maintaining peace in the galaxy.
S.Peelman said: Game #42 The director of this game, of which it's prequel was the brainchild of a certain platform designer, said in response to the increasing violence in video-games that in this particular game it wasn't about violence for the sake of violence, but rather that the purpose is for maintaining peace in the galaxy. |
Star Fox 64?