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Forums - Gaming Discussion - Could have Atari prevented the crash of 1983?

Tagged games:

 

Answer:

Atari was doomed anyway. 33 53.23%
 
They might have survived. 11 17.74%
 
No crash => dark age of gaming. 11 17.74%
 
They would've thrived an... 1 1.61%
 
Atari 6900? 6 9.68%
 
Total:62
JazzB1987 said:
theprof00 said:
JazzB1987 said:

Everyone could have stopped that from happening but they were busy milking consumers with crappy products  and one day noone not even the idiots could be fooled in buying that crap anymore.

Same shit is happening right now the only difference is that the industry is pumping alot of money into marketing so people dont realize that the stuff they buy is crap

Well..

It's actually because today prices have barely changed from 1980, and the quality has skyrocketed. We call some games today "unplayable", but there actually were unplayable games back then. Hell, I remember some old Nintendo games where I was so confused as to what to do. The same shit is not happening right now.

The main problem with console back in the day was that they couldn't even come close to the standards set by PC games or arcades. Arcades back then were magic. The same problem doesn't exist today because the main competitor now is smartphones, yet, at least Sony is working on being able to have the same content and utility.


And the pricing is only a problem because developers and publishers dont make games anymore. They make movies or tech demos or whatever but every product that focuses on visuals more than on gameplay is not a good game in my opinion. Calling this quality is debatable. And handholding is something I see as a negative thing.....

Noone forces devs to make a game that needs a big budget.  Tomb Raider being a failure because it "only sold so many millions and not SOO many millions" shows how stupid the industry is.  There is alot of indie games with small budget that surpass AAA games in quality. The stupid mentality of the big companies makes creating new experiences a risky thing and if someone else creates something new everyone starts a copy marathon. If games would be cheaper to make we would have much more variety. And noone would need to deal with all the crap. Devs would not have such a tight schedule and all the milk-stuff like on disk DLC and horse armor and all the other crap that just exists "because games kept prices since the 80s" would have no reason d'etre.

Most big games are not made by creative people or gamers for gamers anymore but most are made by talented devs under control of some monkey in a suit that wants short term profit and their games are made for easily impressed mainstreamers who love to buy everything someone tells them to buy in a commercial etc.


Btw making movies also got more and more expensive and yet I can buy a bluray for $5 why do games go from 50 to 60? Even tho they are more mainstream than ever?

Because this... i guess:



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fory77 said:
JazzB1987 said:
theprof00 said:
JazzB1987 said:

 


And the pricing is only a problem because developers and publishers dont make games anymore. They make movies or tech demos or whatever but every product that focuses on visuals more than on gameplay is not a good game in my opinion. Calling this quality is debatable. And handholding is something I see as a negative thing.....

Noone forces devs to make a game that needs a big budget.  Tomb Raider being a failure because it "only sold so many millions and not SOO many millions" shows how stupid the industry is.  There is alot of indie games with small budget that surpass AAA games in quality. The stupid mentality of the big companies makes creating new experiences a risky thing and if someone else creates something new everyone starts a copy marathon. If games would be cheaper to make we would have much more variety. And noone would need to deal with all the crap. Devs would not have such a tight schedule and all the milk-stuff like on disk DLC and horse armor and all the other crap that just exists "because games kept prices since the 80s" would have no reason d'etre.

Most big games are not made by creative people or gamers for gamers anymore but most are made by talented devs under control of some monkey in a suit that wants short term profit and their games are made for easily impressed mainstreamers who love to buy everything someone tells them to buy in a commercial etc.


Btw making movies also got more and more expensive and yet I can buy a bluray for $5 why do games go from 50 to 60? Even tho they are more mainstream than ever?

Because this... i guess:

Awesome reply :)

Btw notice the skype sound at 2:59  I wonder how that ended up in the video lol



They could have by stopping E.T. and that horrible port of Pac-Man from being released... these two games single handedly sank the industry in 1982 and caused the crash of '83.



On 2/24/13, MB1025 said:
You know I was always wondering why no one ever used the dollar sign for $ony, but then I realized they have no money so it would be pointless.