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Forums - Gaming Discussion - Shadow of the Eternals (Eternal Darkness successor) is back; now has publisher and new trailer

"And now, as Precursor Games is an officially licensed PlayStation®4 developer, we have added the next-gen console as a stretch goal. Should we be fortunate enough to sufficiently exceed our target goal, we will work towards releasing Shadow of the Eternals on the PlayStation®4 platform. We hope that this is as exciting for potential PlayStation®4 buyers as it is for Precursor Games"

There is a chance for a ps4 version..



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Will keep an eye on it, but past track record is a concern.

Definitely will be on PC. And if a digital title will be on everything (hoping Wii U too), but if retail, hard to say.



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From IGN

Denis Dyack, formerly of Silcon Knights, has formed a new entertainment company, Quantum Entanglement EntertainmentInc., or "QE2."

The new company will not only develop video games, but will also create movies and television programming. Dyack says this is where the future is, calling the merging of all three platforms "The Singularity."

"A lot of the television that you're seeing is really bleeding into a lot of the things that we do in video games," Dyack said. "A lot of the things that you see in film are bleeding into a lot of the things that we do in video games.

"I wanted to do something that was a lot more than just video games."

Dyack will serve as the Chief Creative Officer for QE2, but he's not alone in the venture. Chief Executive Officer Jonathan Soon-Shiong has an extensive film and television background in Canada, including his time as Deputy Executive Director, Strategy and Finance at the Canadian Broadcasting Corporation. Chief Operating Officer Paul Rapovski has experience as a film and television producer, and as an actor and director. Rapovski was also an assistant fight coordinator for "Pacific Rim," and provided motion capture aspects for Dyack's Silicon Knights title "Too Human."

http://www.youtube.com/watch?v=19BBp-LjVVE

One of the first projects we'll see from QE2 will be the return of Shadow of the Eternals -- a spiritual successor to the Silicon Knights cult-classic Eternal Darkness. Dyack tried to relaunch the game a few times through crowdfunding, but the project stalled after failing to reach it's goals.

However, he said Shadow of the Eternals is actively in production now. And it won't just be a video game.

"(We're) looking at it from a film and television side," Dyack said. "We've got more going on that we're just not ready to talk about yet."

Taking a look at the current video game landscape Dyack said the gamer has more say in what they want to play. And he said a successful game isn't hardware-dependent anymore.

"It could be successful on a cell phone, it could be successful on a console, it could be successful on a PC," he said. "(It's) a combination of things gamers have wanted to see for a long time."



http://www.que-ee.com/projects/games/

Let me get this straight, these are the same guys who made the abomination known as Too Human ?! I bet these are also the same guys who produced X-Men: Destiny too ...

This isn't going to turn out pretty. I wonder how OP feels about a bunch of failures developing this game ...



fatslob-:O said:

http://www.que-ee.com/projects/games/

Let me get this straight, these are the same guys who made the abomination known as Too Human ?! I bet these are also the same guys who produced X-Men: Destiny too ...

This isn't going to turn out pretty. I wonder how OP feels about a bunch of failures developing this game ...

I don't feel very strongly either way about it, I never played Eternal Darkness so I have no attachment to the brand.



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curl-6 said:

I don't feel very strongly either way about it, I never played Eternal Darkness so I have no attachment to the brand.

I thought you did play the spiritual predecessor ... Are you excited ? 



fatslob-:O said:
curl-6 said:

I don't feel very strongly either way about it, I never played Eternal Darkness so I have no attachment to the brand.

I thought you did play the spiritual predecessor ... Are you excited ? 

I haven't seen enough of the game to be excited yet, but I'm trying to keep an open mind.



RolStoppable said:

Disgraceful. When it comes to you and Nintendo, we have to swim through a river of bitter tears to even make it to the quick reply box, but here you are all like: "The developers of this game worked on titles that were an insult to the medium, but I shall not judge just yet. Let's give them the benefit of the doubt. Oh, what's that over there? A retailer on Malta lists a Nintendo game as delayed? Must. Be. True."

I think you went overboard ... XD



RolStoppable said:
curl-6 said:
fatslob-:O said:

I thought you did play the spiritual predecessor ... Are you excited ? 

I haven't seen enough of the game to be excited yet, but I'm trying to keep an open mind.

Disgraceful. When it comes to you and Nintendo, we have to swim through a river of bitter tears to even make it to the quick reply box, but here you are all like: "The developers of this game worked on titles that were an insult to the medium, but I shall not judge just yet. Let's give them the benefit of the doubt. Oh, what's that over there? A retailer on Malta lists a Nintendo game as delayed? Must. Be. True."

Which games would those be? If you're talking about Too Human and X-Men Destiny, I haven't played them so I can't personally vouch for their alleged awfulness.



Legit shock, could never imagine that they could pull it off, lets see what happens, they made at least one good game, maybe one day they make another.



"Hardware design isn’t about making the most powerful thing you can.
Today most hardware design is left to other companies, but when you make hardware without taking into account the needs of the eventual software developers, you end up with bloated hardware full of pointless excess. From the outset one must consider design from both a hardware and software perspective."

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