I just want to be Fox in his arwing. Keep it simple and I'd be content. No extra stuff to distract from making the core experience the best it can be.

I just want to be Fox in his arwing. Keep it simple and I'd be content. No extra stuff to distract from making the core experience the best it can be.

| WhiteEaglePL said: Nope. Not reading! But this what needs to happen to the untapped franchise: > keep those aerial shooter stuff >3d shooting battles >huge amount of modes >long campaign >half of game being online focused >many online modes >including one where there are multiple teams and air, landmaster, onfoot and water battles happen at the same time on a big map. >on foot 3rd person missions in story mode -1st person option available. >Ultra lightning effects >online mode where only onfoot w/o optional vehicles avaible |>more stuff. >10/10 standard story, and fun, vast, epic , easily hypable and addictive online plus local coop. (same thing but one is online.) |
im too lazy to write my own post so I will quote the one closest to what I think needs to happen.
The way I have described it in the past it needs to be starfox n64 (flying missions) + adventures / zelda game mechanics (3rd person angle ground missions) + metroid / halo epic story (i.e build on the characters) + online modes.
They could make a Racoon character who has a potted plant as an allusion to them...come on Nintendo!

| Augen said: I just want to be Fox in his arwing. Keep it simple and I'd be content. No extra stuff to distract from making the core experience the best it can be. |
+1
Give me a strong online mode a la Warhawk and I will be ecstatic.
| Australian Gamer (add me if you like) |
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| mZuzek said: About the real upcoming Star Fox, I think I'm among the least cynical ones. This is Miyamoto, I'm sure he'll deliver. However, as good as his game might be, I can't see him doing anything nearly as ambitious as this, both because Nintendo isn't willing to and because he doesn't have that ambition anymore. |
If it's ambition you're concerned about, I suppose you're right, their priority doesn't seem to be 'ambition.' It sounds like they're aiming for something smaller, more focused and more polished. I think we may wind up with the best Star Fox game to date, but not necessarily an ambitious project. It'll be short and sweet. I don't think that's Miyamoto's fault for being unambitious, I think it's what the series needs right now.

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