The Adventure of Pip is entering their last day of funding on Kickstater:
https://www.kickstarter.com/projects/tictocgames/adventures-of-pip-pc-mac-nintendo-wii-u
This 2D action/adventure platformer's unique spin is the ability for the main character to his graphics between 1-bit, 8-bit, and 16-bit counterparts. Each has thier advantages and disadvatages. 1-bit mode allows you to fit in small spaces and have the highest jump but can only attack by jumping on an enemies head. 8-bit mode gives you the ability to run, wall jump, and the ability to jab and kick. 16-bit mode gains a sword for powerful attacks on enemies or breaking previously unbreakable blocks but makes you heavy and unable to wall jump or run. Some blocks can only be broken by powering down (causes an explosion) and to upgrade you have to defeat certian glowing enemies. It's fresh and it looks fun, and I wanted to show if anyone would be interested in supporting it. The game was orginally for PC, Mac, and Wii U but recently reached its 360 + X1 stretch goal and nearing it's PS3/4 stretch goal.












