Gah, this may make me buy a 360.


LEFT4DEAD411.COM
Bet with disolitude: Left4Dead will have a higher Metacritic rating than Project Origin, 3 months after the second game's release. (hasn't been 3 months but it looks like I won :-p )
Gah, this may make me buy a 360.


LEFT4DEAD411.COM
Bet with disolitude: Left4Dead will have a higher Metacritic rating than Project Origin, 3 months after the second game's release. (hasn't been 3 months but it looks like I won :-p )
"Holding down the left trigger locks on to a target, and you can cycle through targets using the right stick.
...
This way a headshot actually requires some skill; simply holding up with the right stick shoots over the bad guy's head, so you have to hover slightly to nail him in the face."
What kind of targeting system was in earlier ones ?
Have only played Pc-versions and have always needed "skill to make a headshot.
And how vast is this game compared to SA ?
Nothing's cheaper than something free.
F1 vs FOTA, when too much power is in couple peoples hands.
---------------------------------------------------------------
Earlier ones, you hold R1 to lock on, then L1 (or O) to shoot, with R2/L2 to cycle through targets. This new shooting mechanism reminds me of 24: the game. However, headshots were not really important, but there was some crap manual aim
This game is going to be smaller than SA, but more densely packed
Personally, I can't wait
Well, looks like another reason to buy a PS3/360 asap
Crusty VGchartz old timer who sporadically returns & posts. Let's debate nebulous shit and expand our perpectives. Or whatever.
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