cycycychris said:
ah, I see he was already broke it then(I wish we had a EA insider.I would love to know the whole process that happened with the Wii U, not jsut theories from the media. But the NDA would come in also).
Basicly what I though happened. I think they even at one point came out and admited they broke the team apart. It cracks me up when people still say that they delayed this for the gamepad. It seems pretty obivous to me why they did what they did. That was obivously just a work around on the situation. They could careless about the gamepad, they want this game gone as soon as possible(refering to way back in May).
|
Gamepad integration takes 2 or 3 weeks of work from a very small team to implement, depending on what you want to do with it, it does affect development but nothing too serious, if they want to use only remote play that can be done in 1 week, is very easy.
They admited the team splitting in march of this year, in some interviews like this one..
http://gamerant.com/watch-dogs-wii-u-delay-explained/
It actually takes courage to release a delayed game on a console in which has shown very few support, so it pisses me off that people dismiss the effort and talks bad about the game or the developers, just keep quite and don't buy it that is bad enough.
By the way I do have a friend who works on EA, but is lower on the food chain so there is almost nothing he can share about their bussiness decisions, only that those were bussiness decisions supported by research data of their marketing teams. The painful part is that he can get me their games for a very good price, but they don't produce anything for my console of choice.