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Forums - Gaming - Why the difference in prices between console generation games and PC's?

I am just curious why there are differences in prices for the same game across console generations and also compared to pcs.  With developers devloping the game (in many instances for one of the newest current generation consoles) and then porting over to the others, why are those other platforms cheaper than the one on which it was developed for?  Is this more a historic thing with PC games being cheaper to produce and distribution standard dvds and to combat piracy?  With distribution costs being the same, packaging very similar why is there still the large price differences between the platforms.

For example in the UK - Fifa 2015 from Amazon.co.uk

PC - £37

Xbox360/PS3 - £40 

Xbox1/PS4 - £44.86



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Supply and demand determine the price.



Piracy is the main answer and perhaps license fees on console?



 

 

Conina said:

Supply and demand determine the price.

I think Amazon has som kind of algorithm that calculates price according to how much an item sells.



At the moment, the licencing fees bump up the price from PC to console, for last to this gen? Greed.



Hmm, pie.

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XBO/PS4: small game selection, moderate competition with other game releases, early adopters are willing to pay higher prices for better versions of multiplat games

360/PS3: huge game selection, high competition with other new game releases and with older games on that platform, cross-gen versions are perceived with less value for the older platforms

PC games: biggest game selection, harshest competition with other new game releases and with older games, harsh competition within that platform (many different online stores, key resellers...)



Quite honestly, its greed for a good part. They can charge more and till sell, so they will. People need to stop buying next-gen games at launch and then they might get the picture.