Kyros said: You can't base a system's power on the games available. You have to base it on the ones that specifically push a system. Only a couple games on the Wii really push the system. Now I don't mean pushing it to its limits. That takes a few years. But it does mean that we don't really have that many practical indications of the system's power yet.
I'm calling the "much more" part. The PS2 doesn't have texture compression. The Wii not only can compress textures, it can run them at a higher resolution. It can aslo do more objects in a scene and at a larger draw distance. |
The Wii is not in a graphical league with the PS2. It has a lot more memory, and is a lot more powerful. You can deny it, but you'd be wrong.
A flashy-first game is awesome when it comes out. A great-first game is awesome forever.
Plus, just for the hell of it: Kelly Brook at the 2008 BAFTAs








