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Forums - Gaming - MS told Blizzard 900p was "unacceptable" for Diablo 3 on Xbox One.

http://www.eurogamer.net/articles/digitalfoundry-2014-diablo-3-xbox-one-1080p-patch-performance-analysis

 

"We did have 1080p, but we were finding it challenging to keep our frame-rate. Because Diablo's so much of an action game, we wanted to have a responsive feel - especially with four players. When you get four witch doctors in a room full of demons, that's probably the worst case scenario for us because we have effects going off everywhere. We want to make sure that it still feels very glassy, very responsive, and that's why we dropped resolution down on it," he explained.

 

"We did find it challenging early on to get it to 1080p. That's why we made the decision to drop to 900. That's what we demoed and were showing around E3 time. And Microsoft was just like, 'This is unacceptable. You need to figure out a way to get a better resolution.' So we worked with them directly, they gave us a code update to let us get to full 1080p."

 

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All of which opens up an interesting debate on frame-rate versus pixel-count. Hight's comments at Gamescom last week, along with reports that Microsoft sent engineers to Bungie to aid in pushing Destiny to 1080p, suggest that the platform holder is keen on reducing resolution differences in multi-platform games where possible. But if frame-rate takes a hit as a consequence, is this necessarily the best course of action?

 

As we reported last week, Diablo 3 running at 900p on Xbox One may not boast the same, granular level of sharpness as its PS4 counterpart, but the difference is very subtle. It's a difficult one to call given that the patched Xbox One frame-rate dips don't make Diablo 3 any less enjoyable either. But for a game of Diablo 3's action-focused design - and having played both iterations - we would probably take the locked 60fps at 900p over the less consistent 1080p, given the choice."

 

 

 



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Did Blizzard tell Microsoft the hardware they chose was unacceptable?



I believe this is the first time we've heard MS demanding resolution parody. Will be interesting to see if this becomes a trend.



wait, so Diablo 3 will be at 1080p on XB1 now?

 

Like this is official?



Honestly if Blizzard said 900p is all we can do with ur system's power, is there really anything MS could do?  They obviously wouldn't take the game off their console. 



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FIT_Gamer said:
Did Blizzard tell Microsoft the hardware they chose was unacceptable?

That's what my smart ass would have said, but then MS would just fire back with why even bother supporting our consol. Diablo is nich so it's not like MS is losing a few hundred thousand in sales.



this is unacceptable.... and then they give them a code update to help them achieve it?

its like giving someone a pear tree and being like, YOU SUCK THESE DONT TASTE LIKE APPLES, HERE USE THIS APPLE TREE INSTEAD

Hey microsoft, give them the code update as soon as its ready, regardless of progress, not as a last resort.



I wonder how many people would see the difference between a 900p and 1080p game on an 50 inch TV



Vincoletto said:
I wonder how many people would see the difference between a 900p and 1080p game on an 50 inch TV

quite a lot, on a 23" tv, not so much.



Vincoletto said:
I wonder how many people would see the difference between a 900p and 1080p game on an 50 inch TV

I wonder how many people notice drops to 50fps. I didn't in KZ SF on a 92" screen.