justgames7604 said:
naruball said:
VanceIX said:
New IP, old IP, doesn't matter, the definition of moneyhatting remains the same. And if you want an old IP that was moneyhatted by Sony, look no farther than GTA on PS2 (timed exclusive for III/VC/SA).
Point is, Sony paid to have a game come exclusively to their platform, and not to others. If they felt Tomb Raider was so important to PS gamers, they could have paid for the development, publishing, and advertising like MS did. The end. Moneyhatting is moneyhatting, and they've both done it, whether it be to get an entire game or some exclusive content.
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@bolded. Couldn't disagree more. That's not a viable option for any company. They can't start moneyhatting Final Fantasy, Street Fighter, Tekken, Kingdom Hearts, Tomb Raider, Metal Gear, Assassins' Creed, COD, Battlefield, Dark Souls, etc. I mean when does it stop? They are way too many important third party titles to fund.
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but sony used to, some of those games were at one point synonymous with the playstation brand. remember the shit storm when final fantasy came to xbox?
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Honestly, I'm not as well informed as some others. But is there any evidence that Sony was moneyhatting during the ps2 era? (apart from GTA) And especially that many titles? Because if I were a developer and were to look at the hardware numbers, developing for the ps2 would make sense in most cases.
Well, I only heard about the reaction to FF coming to xb360. Never read the comments, but I can imagine how bad it got. However, porting it to xb360 would make sense since ps3 had the lowest userbase, right? If I were SE, I wouldn't need any money from MS to be convinced to go multiplat.