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Forums - Gaming - Anti-Sony: PS4 hate?

platformmaster918 said:
VanceIX said:

Please, link me all these polls that show that Nintendo has a bigger fanbase here.

ug it's not always a direct question like yours and I don't have one conveniently just made.  Nintendo has won some polls you're just going to have to trust me here

mmk



                                                                                                               You're Gonna Carry That Weight.

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naruball said:
PigPen said:
overman1 said:
PigPen said:
Rightfully so at the company that stills Nintendo ideas and get credit for it.


huh?


Hint: The real Super Smash Bros comes out this year!


What about Amiibos? Or should we not talk about them?

For the record, I have no problem with them and might buy one for my 3ds. But let's not be hypocritical. All companies copy from others. MS with Kinect, Sony with Move, Ninty with Amiibos and so on.


Really?  When has Sony done something like Amiibos?



PigPen said:

Really?  When has Sony done something like Amiibos?

Activision and Disney have done it already. Nothing new here.



Landguy said:

That's kindo of my point.  People seem to want to complain about something in EVERY game.  In most of the PS exclusives, the only thing people complain about is minor things.  Becasue there is generally less to complain about, those minor things sound like big deals to people for a lack of other things being discussed.  

But, when it comes to the XB1 vs PS4 in most of the multi plats, that is another story.  People sit and argue that in a screenshot of a gun holster, you can count the seam "easier" on the PS4.  So, you have to be an "idiot" to buy the XB1 version.  It can't be that the gameplay is identical, but the PS4 has better looking graphics.  It has to be if you don't buy the PS4 version, your an IDIOT.  

There is a distinct difference in how the Sony fanbase talks about game criticizms more commonly than all the others combined.

I think you are missing it. even in how you use your point. Thing is, I completely agree with you that these things I am complaining about may seem petty in the grand scheme of things. And that is the excat point I am making. These petty thigs, as many as they are; are what people do that just have to hate or bitch about something. They aren't actually true or reasonable, but to the neutral they could also be misleading.

constructive criticism is ok, if you say "the aiming in TLoU is broken" or "the handling in driveclub feels too loose" then there is nothing wrong with that. Cause what you are saying can be quantified and is based on something you may have noticed. But if you said, "the PS4 has no games and its best game this year is a remaster of a last gen game which was overhyped to begin with" while you have not played the last gen game nor even own a PS4, thats the kinda mindless silly hate I am talking about. 

Which is why i say the go outta their way to do it, like since there really isn't anything to complain about, they fabricate stuff. Thats ok, but then you can't go through any PS thread and not see some of those kinda comments.



bubblegamer said:
PigPen said:

Really?  When has Sony done something like Amiibos?

Activision and Disney have done it already. Nothing new here.

The Wii U was made for developers to do that.  When did Sony do something like that?  Lets not be delusional.



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VanceIX said:
naruball said:


How anyone could think that timed exclusive DLC is the same as timed exclusive game are comparable is truly beyond me.  And let's not even talk about how TR is an establised IP on ps consoles while Destiny a new game that has zero history on any platform.

I'm talking about moneyhatting in general. And like I said, how about No Man's Sky? Pretty much the samce scenario, but nothing being raised about that.

Microsoft pays for the development, publishing, and advertising of Tomb Raider, gets it first ---> moneyhatting bastards

Sony helps pay for the development, publishing, and advertising of No Man's Sky, gets it first ---> benevolent company

???

Again, not even close. That's another invalid comparison and an oversimplifcation of the situation with Tomb Raider.

Tomb Raider is a franchise known by the vast majority of gamers. Whether you like it or not, if you are a gamer, you've heard of it. It has a history of around 17 years on playstation consoles. Just like Metal Gear and Tekken, the franchise is associated with the ps brand and found most of its success on ps platforms. Anyone who has bought a ps console would expect Tomb Raider to be released on his console. This is a huge franchise with many loyal fans. One of the best selling franchises of all time. People would buy a console for it the same way that they would buy one for Metal Gear (see ps3 sales and MGS4). As a fan you know what to expect. The franchise has proven itself over the years both in terms of sales and quality.

Then you have an indie game, which is also a completely new IP. A game that could turn out to be a disaster. A game that may sell horribly. It's a huge gamble because it can go either way. But the point is that it's not an establised franchise that xb fans would expect to come to their consoles. It has yet to prove if it can move consoles. Non hardcore gamers like us who spent their days on forums have not even heard of it.

If MS were to fund Hellblade, I'd have no problem. Sure, it would be from the team of Team Ninja that made a ps cult favourite, but it would still be a new IP. If Platinum games were developing Wonderful 101 and Ninty paid them for excusivity, I'd still have no problem. Again, new IP. That's not the case with Tomb Raider, though, now is it?



PigPen said:
bubblegamer said:
PigPen said:

Really?  When has Sony done something like Amiibos?

Activision and Disney have done it already. Nothing new here.

The Wii U was made for developers to do that.  When did Sony do something like that?  Lets not be delusional.

I just told you who did it first. Did you call me delusional?



PigPen said:
bubblegamer said:
PigPen said:

Really?  When has Sony done something like Amiibos?

Activision and Disney have done it already. Nothing new here.

The Wii U was made for developers to do that.  When did Sony do something like that?  Lets not be delusional.

What the heck are you talking about? Amiibos are a clear cut copy the Skylanders and Disney Infinity toys, simple as that. Your comment doesn't even make sense, the Wii U was made for developers to do what?



PigPen said:


Really?  When has Sony done something like Amiibos?


 

Rings a bell? Or is copying Activision a different story?

I have no problem with this practise. I loved Dante's Inferno despite it being a God of War rip-off. I enjoy games because I'm a gamer, not a sony gamer. Like I said, I like Amiibos and have no problem with Ninty copying a seemingly good idea.



naruball said:

Again, not even close. That's another invalid comparison and an oversimplifcation of the situation with Tomb Raider.

Tomb Raider is a franchise known by the vast majority of gamers. Whether you like it or not, if you are a gamer, you've heard of it. It has a history of around 17 years on playstation consoles. Just like Metal Gear and Tekken, the franchise is associated with the ps brand and found most of its success on ps platforms. Anyone who has bought a ps console would expect Tomb Raider to be released on his console. This is a huge franchise with many loyal fans. One of the best selling franchises of all time. People would buy a console for it the same way that they would buy one for Metal Gear (see ps3 sales and MGS4). As a fan you know what to expect. The franchise has proven itself over the years both in terms of sales and quality.

Then you have an indie game, which is also a completely new IP. A game that could turn out to be a disaster. A game that may sell horribly. It's a huge gamble because it can go either way. But the point is that it's not an establised franchise that xb fans would expect to come to their consoles. It has yet to prove if it can move consoles. Non hardcore gamers like us who spent their days on forums have not even heard of it.

If MS were to fund Hellblade, I'd have no problem. Sure, it would be from the team of Team Ninja that made a ps cult favourite, but it would still be a new IP. If Platinum games were developing Wonderful 101 and Ninty paid them for excusivity, I'd still have no problem. Again, new IP. That's not the case with Tomb Raider, though, now is it?

New IP, old IP, doesn't matter, the definition of moneyhatting remains the same. And if you want an old IP that was moneyhatted by Sony, look no farther than GTA on PS2 (timed exclusive for III/VC/SA).

Point is, Sony paid to have a game come exclusively to their platform, and not to others. If they felt Tomb Raider was so important to PS gamers, they could have paid for the development, publishing, and advertising like MS did. The end. Moneyhatting is moneyhatting, and they've both done it, whether it be to get an entire game or some exclusive content.



                                                                                                               You're Gonna Carry That Weight.

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