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I really liked the first two RCT games (third was ok), but I'm still sceptical about this one. Chris Sawyer isn't developing it.



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episteme said:

I really liked the first two RCT games (third was ok), but I'm still sceptical about this one. Chris Sawyer isn't developing it.


http://en.wikipedia.org/wiki/Chris_Sawyer

Wiki says he is a consultant of the project.



C0LINx said:
episteme said:

I really liked the first two RCT games (third was ok), but I'm still sceptical about this one. Chris Sawyer isn't developing it.


http://en.wikipedia.org/wiki/Chris_Sawyer

Wiki says he is a consultant of the project.

Yeah, just like RCT 4... He's not directly involved in the development. His last game was Locomotion in 2004.



episteme said:
C0LINx said:
episteme said:

I really liked the first two RCT games (third was ok), but I'm still sceptical about this one. Chris Sawyer isn't developing it.


http://en.wikipedia.org/wiki/Chris_Sawyer

Wiki says he is a consultant of the project.

Yeah, just like RCT 4... He's not directly involved in the development. His last game was Locomotion in 2004.

Considering RCT3 wasn't really bad at all, I think they can pull off a good game without his direct involvement. 



From GameSpot: Screenshots have been released.



I'm cautiously optimistic. It's maybe a bit RCT3-ish, but not as bad. The looks of that gane weren't directly what put me off any way. If this game will have anything of RCT1 and 2, it could be surprisingly decent. The thing I'm afraid for though, is that scenery looks like static objects. That would brake the game for me, RCT needs RCT2-style wall building.