CDiablo said: What I dont get is it really that much of a financial burdon for these companies to keep the servers up. These companies are getting more and more servers for the sake of a lot of things and they can probably keep all these games online features on a handful of servers due to the already low player count. I feel the energy cost to keep these servers up is a drop in the bucket for them. |
Is it expensive in the realm of things? No, compared to the whole gaming division, it is probably nil. But when you add them all up, one has to question if it is even worth spending a minimal amount of money to maintain the servers for so few people.
I've never thought baseball worked well online anyways. It has always been plagued with lag unless both people have virtually perfect connections (I've had a similar experience with other games where precise timing is key, such as Mortal Kombat)