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Forums - Gaming - This is for those who care about "Next Gen" console graphics

Kane1389 said:

PS4's GPU is equivalent to Radeon 7850 actually, maybe slightly ahead

The graph shows  a huge gap betweent WiiU and PS4/Xbone, which you claimed is actually very small

If it was above a 7850 it wouldn't struggle like it does at 1080p 60fps.



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I am yet to see graphical fidelity of this quality on any 'master race' hardware, not to mention this is running at 1080p and 60fps. If you tried to do this on a 400 or even a 600$ PC it would probably explode



lol the ignorance of this guys :D



The comparison is making it all about clock speed, which is a resource rather than a result. It's almost like valuing a company by the amount of costs.



Prediction made in 14/01/2014 for 31/12/2020:      PS4: 100M      XOne: 70M      WiiU: 25M

Prediction made in 01/04/2016 for 31/12/2020:      PS4: 100M      XOne: 50M      WiiU: 18M

Prediction made in 15/04/2017 for 31/12/2020:      PS4: 90M      XOne: 40M      WiiU: 15M      Switch: 20M

Prediction made in 24/03/2018 for 31/12/2020:      PS4: 110M      XOne: 50M      WiiU: 14M      Switch: 65M

Kane1389 said:

I am yet to see graphical fidelity of this quality on any 'master race' hardware, not to mention this is running at 1080p and 60fps. If you tried to do this on a 400 or even a 600$ PC it would probably explode

Even if it is real-time it isn't what you'd see in game. The PS4 has already proven it cannot handle that. You can use an engine to render a very detailed small scene. Doesn't mean it'll work well past that. Naughty Dog is also known for fudging the graphics of a game in trailers.



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Egann said:
How is it that we have to go through this nonsense every week or two on what console power means? We haven't meaningfully added to that discussion in more than a year.

PC is more powerful than consoles...if you pay more than twice as much on hardware twice as often.
RAM adds a lot to graphics...for developers who have never heard of data compression.
Power is important!...for internet geeks like us. Not so much for everybody else.


Personal opinion: power after the PS2 generation was the worst thing which happened to gaming. Developers started spending more time rendering the nicks in the protagonist's armor than designing actual gameplay and content (much less competent enemy AI.) Up to the PS2, graphics were poor enough they could ruin immersion, but after that it really doesn't matter beyond some trailers to get sales. Gameplay and style are king.

Don't get me wrong. Pretty graphics are great, but games derive core value from gameplay, not blood splatter effects or anti-aliasing. Too often discussions about power completely miss this.


this is actually kind of what I am saying, and I gave Watch Dogs as an example. (and Far Cry 3 , if you'd like)



ryuzaki57 said:
Mr Khan said:

You mean when Watch Dogs releases on Wii U?

It has yet to do so.

but yeah, touché. I should have said Nintendo game...

I thought it was just a slip of the tongue

Though of course what Nintendo themselves choose to do with their consoles is alwasy different than what can be done, why it's a shame guys like Factor 5 are no longer on board.



Monster Hunter: pissing me off since 2010.

Mr_No said:
Giggs_11 said:
Raziel123 said:

All i'm seeing here is Wii U propaganda
Saying things don't make them true you know

This whole "jump is smaller" thing is nonsense. You can't take the consoles and just place them next to current PCs. This gen the jump is bigger, you know why? Because last gen lasted too long. The consoles were last year more outdated than the other gen ever was. THAT's how you measure a generational jump.


Actually that ain't correct.

PS3/X360 were more powerful than high end PCs at the time of their release. They were also a lot more expensive at the time of their release than PS4/X1 are today even though they were sold at a loss.

PS4/X1 equal medium PCs at best, and even though they are cheaper than PS3/X360 were at the beginning they are sold at a profit.

PS4/X1 are already outdated at the time of their release.

Bolded part also isn't true. I mean if you talk about raw hardware it probabily is, but that's not how you measure a generational leap. SNES to PS1/N64, PS1/N64 to PS2/GC/Xb, PS2/GC/Xb to PS3/Wii/X360 all had bigger leaps than you had this generation. 3D gaming, HD gaming, motion controls, etc all implemented big leaps in past gaming generations. Now all you have is better lightning and textures, and console manufacturers didn't event bothered to build high-end consoles to really improve those textures at the highest standards of today's technology.

What if the developers and the hardware companies can't afford a big leap right now? I'm not saying it's a fact, it's just a theory. Spending so much money on graphics and details while some of the developers, like Crytek, can't see the profit they expected. Maybe this is not the best example, but I'm willing to bet that most of the developers are playing it safe with the modest console hardware. Besides, it's too early to say that the consoles have reached their limit.

Look I agree with you. Every time you see a game with better graphics, more textures, more effects, AA, etc, it cost more to develop. The margins obtained with each copy of a game sold is probably getting smaller margins as the games are technically more complex and take more time to develop. Maybe they're going the safer way. I don't know.

I'm just stating a fact, this generation, technically, had a smaller leap than previous generations.



errorpwns said:

the PS4 and Xbox 1 do not use GTX 7XX or Radeon 7XXX.

also Quadro/Firepro >>>> Geforce/Radeon

those are meant for super computers and are not optomized for games , why are they even on the list? 

PS4's GPU is equivalent to Radeon 7850 actually, maybe slightly ahead

The graph shows  a huge gap betweent WiiU and PS4/Xbone, which you claimed is actually very small

If it was above a 7850 it wouldn't struggle like it does at 1080p 60fps.

That has more to do with developer's optimazation and choice for maximal graphical quality. You can have a game running on console with triple Tiitan GPUs and 32GB of RAM and it could still run at 720p at 30fps if the developers choose to go with maximal graphical fidelity.

Also, I dont know any games that hit 1080p60fps on PS4 and 'struggle' to maintain these settings.

And Uncharted 4, whichis currently the best looking game on any platform is going for 1080p and 60fps. Again, it always depends on the developers



Kane1389 said:
errorpwns said:

the PS4 and Xbox 1 do not use GTX 7XX or Radeon 7XXX.

also Quadro/Firepro >>>> Geforce/Radeon

those are meant for super computers and are not optomized for games , why are they even on the list? 

PS4's GPU is equivalent to Radeon 7850 actually, maybe slightly ahead

The graph shows  a huge gap betweent WiiU and PS4/Xbone, which you claimed is actually very small

If it was above a 7850 it wouldn't struggle like it does at 1080p 60fps.

That has more to do with developer's optimazation and choice for maximal graphical quality. You can have a game running on console with triple Tiitan GPUs and 32GB of RAM and it could still run at 720p at 30fps if the developers choose to go with maximal graphical fidelity.

Also, I dont know any games that hit 1080p60fps on PS4 and 'struggle' to maintain these settings.

And Uncharted 4, whichis currently the best looking game on any platform is going for 1080p and 60fps. Again, it always depends on the developers

You haven't even seen legitimate gameplay of uncharted 4. What are you talking about? Naughty Dog fudged the trailers for Uncharted 3. In-engine doesn't translate to gameplay. https://www.youtube.com/watch?v=P99qJGrPNLs Also look. That's rendered in the engine, but will gameplay look is good? Might because it's on the PC. It's pathetic anyone can argue "Best looking game on any platform" Without seeing what the game looks like. Judging by the PS4 specs it will NOT look like that at 1080p 60fps. It isn't possible under the specs unless the game is entirely played in a small series of rooms. Or the rest of the textures look disgusting besides drakes face.