Stever89 said: Kasz216 said: Final-Fan said: Here's the thing, though: having a die-hard community raring to try out LBP is a GREAT thing for a game that needs users to put content into the system. If they can help build a good level-building community, then that will make a better experience for more casual gamers who try it out, who will recommend it to friends etc.
I'm the first to admit that this game would seem better suited for the Wii, but it's going to PS3 and I think it'll do great. 2D platforming FTW! Honestly, where else can we get our fix on current-gen home consoles? Don't say Virtual Console! |
Eh, that's the same thing peole were saying about Zack and Wiki though. I mean where else could one indulge their point and click wants? I'm just worried this will be the next Z&W. Highly reviewed and unbelievably overhyped by the interent (from a sales perspective.) Though it does seem like they actually plan to push it. Lets hope it gets at least half the advertising Heavenly Sword did. Me I don't care that much. I'm not likely to use anyone's online stages and I don't care if people play my stages or not. I'd just build a lot of levels for me and my own personal friends. Also... Paper Mario pretty much counts as far as 2-D platforming goes. You have to go 3-D at times but it seems minimal. |
Zack and Wiki did sell well for the kind of game is though. Also it wasn't advertised at all on TV or in store, which is much more effective to getting to people who don't already know about it. I haven't read anything on LBP, so I don't exactly know what type of game it is (besides what I read in this thread). I wouldn't dare to say that it would sell more on the Wii, but at the same time, certain titles will not sell a lot on any console not matter what. |
2-D platformer that relies heavily on user generated content since there aren't going to be that many pre-made levels but instead it will rely on user generated levels created through a number of streamlined editors that they hope will make it easier then 2-D level design usually has been on similar computer games.
It's really one of only a few videogames that's level of popularity might actually effect it's quality.