I think I've mentioned this somewhere else, but I want to get to the bottom of the question.
Persona Q Shadows of the Labyrinth is a RPG crossover between the characters of Persona 3 and 4, the most popular games of the SMT franchise. The game combines enemies and bosses from P3 and 4, in a similar engine than Etrian Odyssey, you explore dungeons with the shape of labyrinths. The game was released 5-june-2014, and it sold around 0.22 millions in less than two weeks, Japan only. It will be released in NA this year and in an unespecified date in Europe. Seeing the sales of other Atlus games on the 3DS, I would say the game is selling quite nicely. The best-selling Atlus game on 3DS is Shin Megami Tensei IV, with 0,43 million copies sold since 3-may-2013 worldwide. Persona Q has the potential of selling more than 0,50 millions worlwide. I don't get why or how is that possible.
I don't get why a crossover between two games on a system that doesn't have the originals (Persona 3 and 4 have never been on a Nintendo system) can sell that much. I want Persona 3 and 4 on my 3DS, but I won't buy Q because I don't know this characters, their stories, their interactions... I get that putting the game on the 3DS is a better option than the Vita, but that makes me wonder, why no multiplat? Is it because the game is a derivate of Etrian Odyssey? Why is this game so similar to Etrian? Couldn't it be like other Persona games? People who played the other personas are used to a certain gameplay, why change it for something completely different? Maybe if it's succesful enough Atlus will bring other Persona games, but again, why a crossover? People who has never played a Persona game are going to be doubly confused: they don't know the characters, and if they buy another Persona game, they'll find a completely different gameplay. Is it a good strategy to put this as the first Persona game on a Nintendo console, to appeal to a new audience?
But the thing is that Q is selling well. Why is it selling well? I don't want it to fail, at the contrary, bring more Persona games to the 3DS, but If I follow the sales trends of the other SMT games on the system, it will probably sell 0.55 millions. (0,30 JP; 0,20 NA; 0.4 EU; 0.1 others). I don't see the appeal of the game because of the reasons listed above, but I want to know your opinion. Is this game worth it as a stand-alone title? Will it be the firt Persona game on the 3DS or the last? Why is it selling so much?













