NintendoTogepi said: I really didn't like Phantom Hourglass at all. I thought it was bland, boring, repetivie and the most plain Zelda game ever released. It doesn't do a single thing better then it's "prequel", The Wind Waker. There's just so many meh and bad things in PH....sailing is even duller than in TWW...the graphics look somewhat bizarre (Link and the other characters are freaky looking)...the music is the worst in the series, the dungeons are very short and very easy...ugh. But the one thing that killed the game for me...is the stealth, TIMED dungeon that you have to do FIVE TIMES over the course of the game? All I can say is...WTF? Who approved that idea at Nintendo's Game Studios? So what did you think of PH? |
I totally, 100% agree with you. I kind of hate the game.
To elaborate, the dungeons were totally bland, repetitive, and boring. Sailing was also boring, and the Temple of the Ocean King sucked anything remotely resembling fun out of the game. The controls worked surprisingly well, but they weren't enough to save the game. I found myself not caring at all about the story, I thought the characters were all kind of generic.
Low point in the Zelda series IMO. (The CDIs are awesome because of the YouTube remixes.)