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Forums - Gaming - Zelda WiiU proves..

KylieDog said:
It proves Zelda never getting its biggest selling and more popular art style for next 5-8 years.


it just boggles my mind.

ejji anouma or whatever needs to stop making zelda's

everyone he's made has not been top notch.



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When will they announce Majora's Mask remake?! Agejrjfjwjfnfkebdmriffjeknfkdnr?!????!?!!!??!!?



It looks like a better HD twilight princess/skyward sword art style mesh. looks like a living anime though. It is gorgeous and I can't wait (((((((((:



So PS4 is the console with the best opportunities?

Good.



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I don't know what it looks like but it looks pretty damn good.

Yeah, I like the WindWaker art style among others but the beauty and uniqueness of Zelda is it's versatility in style and design.

With the Wii U I expected something different and as far as I am concerned Nintendo didn't disappoint. I look forward to future NDs like never before just to see more of this game.



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KylieDog said:
It proves Zelda never getting its biggest selling and more popular art style for next 5-8 years.


The game/ art style looks great. Games do NOT need to be super dark/"gritty"/bland browns and grays, just to look "realistic". Those landscapes looked pretty goddamn good to me.

 

Also, I love how it's all but confirmed to be "Skyrim meets Zelda", a massive open world for Zelda fans to explore, but all people can do is whine and cry about the art style. As if that's the most important thing. This game is gonna sell, and it's already generating plenty of hype.



did anyone get the deja vu moment from the MGS V reveal of the desert from last year?



It reminds me of the backlash when Wind Waker was originally announced. That was a great game, this will be a great game.



"zelda wiiU proves once and for all, the raw power of a console directly affects gameplay possibilites."

only to a certain extent. certainly, the wii couldn't handle a game of such scale, but this will never be a problem anymore. we reached the technological point where limitations are basically nonexistant.



Zero999 said:

"zelda wiiU proves once and for all, the raw power of a console directly affects gameplay possibilites."

only to a certain extent. certainly, the wii couldn't handle a game of such scale, but this will never be a problem anymore. we reached the technological point where limitations are basically nonexistant.


That's what I thought when I played the PS1 and N64. I also thought the same when I played the PS2 and Gamecube.