Topic is simple.
I would have pushed for Pokemon Snap, Metroid Prime, and possibly a Mario Baseball at release, because I could see how you could easily work the gamepad functionality into those games to make it more than a useless addition.
The thought of using the gamepad as a camera for in game actions is hopefully going to be covered by Fatal Frame, but should have been there from the start seeing as the gamepad is supposed to be a major selling point. I'm not sure Fatal Frame will do to well though. The Wii U already had a great survival horror game that made good use of the gamepad and and creative multiplayer to boot, and it bombed, possibly because the Wii U audience isn't the type that's appealed to by a new Zombie/Survival Horror IP.
So if you had to, what would you do to try and incorporate the gamepad into gameplay experience?








