Video game consoles are a hot topic. Anyways, Kwaad bugged me by saying that everything that I said wasn't true. I guess I have to bring 50 links into this then.
http://biz.gamedaily.com/industry/feature/?id=13636
That's an EA employee that bought 300 xbox 360 systems and half of them failed.
http://blog.newsweek.com/blogs/levelup/archive/2007/05/08/geek-out-xbox-uber-boss-robbie-bach-takes-a-shot-at-nintendo-s-underpowered-wii-does-he-manage-to-score-a-bulls-eye-or-just-shoot-himself-in-the-foot.aspx
A study where Newsweek contacts sources in the gaming industry to learn and compare the Wii's system specs to that of the Xbox.
Multicore Engines change the way that people have to code
http://www.youtube.com/watch?v=1RNXIhccXLc
http://www.youtube.com/watch?v=bR8CVLVmKQs
A two part interview with Gabe Newell where he talks about how multicore engines force him to rewrite every code he has ever made for the Multicore Engine
You said that the PS2 cost 35 mill to make, not true. I don't know where you are getting this info but you are wrong. PS2 cost 5 mill.
http://www.theinquirer.net/default.aspx?article=37771
Just search for PS2
Apparently you were right about the 2 second party games.
Well I know that Katamari is third party because it's coming out on the other systems now. I am using Katamari as an example as to a game that NEVER would have been made for something like the PS3 where dev costs are massive.
I haven't heard anything like that about Microsoft Dev packs. I had actually heard they were optimised for development.
How is Lair not a Safe Bet? Basically it sounds like god of war with dragons. Killzone 2 is another FPS, which I would call pretty safe.