sundin13 said:
I don't see why not...I probably watched about that much commentary-less gameplay of Galaxy around when that released and I've certainly seen at least an hour of MK8 gameplay and discussion. However, with a game like Beyond, because story is such a big part of the game and it does have decent variety, it does constantly provide new material for the commentary to discuss, whereas with games that are lacking story or light on story, it is more difficult to discuss. That doesn't say anything about the quality of the game, it is merely inherent of the type of game it is... Since I feel that this conversation is running on not much of anything I will ask you questions about just four of the parts from the game that I thought were badly done (This game may have alternate endings so this may not have happened for everyone but it was still stupid): SPOILERS FOR BEYOND BELOW! 1. The entire relationship with Ryan: This relationship made pretty much no sense to me whatsoever. Why was Jodie suddenly fawning over this guy who we know is a total prick? His character was terribly developed and gave us essentially no reason to care about him. Even at the end of the game, the game was pretty much trying to shove their relationship down your throat. Even if you consistently refuse his advances at the end, the game still forces you to kiss him. Why? It doesn't fit with the character of Jodie and it doesn't fit with any logic whatsoever. 2. The Native American scene: This whole scene just felt so jarringly out of place and meaningless. It felt like one day David Cage had an idea to do something with Native American ghosts and whatnot and just jammed it in to the middle of the story. It felt silly and out of place and terribly paced. All of this coming to a close when you get the option to kiss the guy who is a total douche and not the nice guy. Why? Why even give that option? How does giving Jodie the option to kiss every random douche make this game better or advance her character? Everything about this scene was unneccesary to bad, and I don't feel as if the game would lose much of anything (story-wise) if this was cut. Maybe a few details that could have been sprinkled in one place or another but that is about it. 3. Dafoe's family: The loss of his family was the defining moment for him turning into a tragic villain. This is what definined his character and set the climax in motion. But why should I care? The family isn't developed at all and we didn't even really know they existed until we knew they were dead. The defining moment for a tragic villain needs to be stronger than this. Without Dafoe, this whole role would be absolutely ruined because this pivotal moment was set up so badly. 4. The burning building of homeless people: This scene was strange to say the least. You have Jodie and Aiden, basically an unstoppable force with a force field trapped in a burning building saving the homeless. And then she gets stuck in the building. This unstoppable force has met an obstacle she can't surpass, what could possibly save her? Some dude. Yes, that is solution QD came up with. This unstoppable force, ex-CIA with supernatural powers who just beat up four dudes is trapped in a burning building and she only escapes because the dude who she saved from the four dudes somehow managed to do what even she (and Aiden) couldn't. Does it work? No! Not in the least. Directly after painting Jodie as a stong female character who can do anything, the game just suddendly decides, "no, she needs to be saved by a man". I'm not crying sexism, just absolutely terrible writing... I feel like a large reason why some people like David Cage stories is he knows what works to draw a cheap reaction. So many times in his stories I find myself thinking that he just took the easy way out to get me to care for someone, but it is so disingenuous and badly written that it is really easy to see through. |
1- Girl lived her entire life sheltered in a laboratory had 0 relationships on her life, and them she meets a good looking guy who is looking after her and teaching her stuf and falls in love with him how is that strange ? A bazilion things happen after she falls for him and theyre relationship evolve quite a bit. I might be wrong but I dont think she is forced to kiss him at the end she can not kiss him.
2-That scene was to show that the infraworld was a presence everywhere, and some ppl could notice it more tham others but that it was not something limited to Joddie. In this particular case that ritual the Navajo tribe did hundreds of years ago made a tear and brought a very deadly infraworld creature into the living world. I agree that the love story with the guy I forgot the name makes very little sense here and feels rushed and forced. Also agree the scene isnt pivotal to the story but I think it is interesting to see how the infraworld presence afecting other ppl other tham Joddie and those directly related to her.
3-I think the motives for him becoming a tragic vilain are strong enought but I agree the game shouldve fleshed out his relation to his familly better and given his wife and daughter more screen time. Still think the motive works very well tough.
4-Who saves Joddie ? She gets woken up by the guy she helps than proceed to save everyone (or not if you decide to ignore them) and in the end she is attacked from the back while beeing very tired after saving everyone from a burning building. But maybe Im not remembering somethign from this scene.










