kupomogli said:
I completely disagree with this. If Nintendo takes control of all internal design, then they'll try and maximize profits with what they do on most games and systems they develop. Sony should take care of internal design and both Nintendo and Sony first parties should develop games. People from both Sony and Nintendo should be part of customer relations, because Nintendo has better business sense on trying to secure exclusives while Sony has good customer relations, but think that developers will just publish games on their console just because they're Sony. |
I'm gonna say now I really don't think we're gonna agree but I respect your views. Here is my reasons for mine:
Firstly I'd argue the major problem is that while Nintendo and Sony both came to gaming from backgrounds related to it those background are juxtapositioned. Nintendo's basis was as a company that started with playcards and Sony's was as an audio/visual/hardware company. - This is why Nintendo should have the primary seat of power but Sony should be consulting third-parties and the consulting Nintendo. They know how to take on board what others want to work with, and that'd offset Nintendo's hard-learned need to go it alone over the past four generations.
Also I would like to say that if you're worried about your wallet, don't be, remember that a Nintendo are pretty good at looking backwards for what worked and building crazy new ideas from there, so you shouldn't be surprised if they offered very good free-online with their absolute best servers (and a number of other bonuses) remaining something to opt into.Also, assuming it happened next gen, having the rumoured Nintendo Fusion be backwards compatible with Vita and PS4 would be pretty sweet. - Also I'd be surprised if much of 'extra money' Sony spends on products isn't put into advertising - granted Nintendo do prefer the same 'lower cost, smaller crew, longer dev-time, most cohesive end game' technique that Valve are inclined to. I just think that, after Naughty Dog and Sony's other dev-houses learn to work that way (over the course of a generation or two of conditioning) that it wouldn't be any bit of a problem. I mean with enough studios working on enough IPs it won't matter how long projects take.
On the flip-side, Sony's luck with third-parties started off with the fact they weren't a Nintendo-dominated Nintendo machine (remember SEGA had already started shooting themselves in the foot by then), and was later assisted by the fact they weren't Microsoft. If Sony merges with Nintendo, they become a Nintendo dominated Nintendo machine. Its true they've learned to make working well with third parties into a central trait of who they are and what they offer for Playstation, but I don't think it'd offset the 'Nintendo' effects as completely as we'd like unless we really push Sony to focus on that part. Same with Nintendo's degraded public image; Sony are just far better at that stuff. Just look at their current situation and how well they're handling it from a PR perspective - that type of thing leads to a much greater opportunity to survive and thrive long-term.












