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Forums - Gaming - 30 Frames Per Sigh: Choosing Glam over Game - Article

I'd prefer 60fps but honestly, 30fps has been good enough for me for years. It's a noticeable difference but as long as it's a smooth 30fps it has never stopped me from enjoying a game.



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The human eye considers anything around 29 FPS to be smooth motion.

But there's another bottleneck: the refresh rate of a given display. A bad display can easily skewer even a 60 fps game.



I predict NX launches in 2017 - not 2016

Probably because as much as everyone says graphics don't matter, a "AAA" title that doesn't look the part, tanks.



When its a racing/fighting game, I prefer the 60fps over 30 but if its like fps, don't really care



                  

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I think 30fps is ok for some games (as example Uncharted 4 would be fine with 30fps) but every racing game should be 60fps even if it is arcade or whatever. The thing with racing games is that you might think "wow, that looks awesome" when you see a new track but after a few rounds the gameplay is all that counts and when you put hundreds of rounds on a track, a better feel is clearly the most important part. At least Nintendo realized that for Mario Kart.

But as long as people will recognize the look more as the feel of a game before they buy it, some racing games will be still 30fps for better marketing purposes. And since more and more people post their screenshots or videos on sites like Facebook it is getting even more important for developers to think more about the visuals and less about the gameplay.



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I think the genre where FPS helps the most is fighting games, particular 3D fighters like Virtua Fighter or Tekken. Many aspects of fighting games deal with frames, such as recovery, block stun, frame advantage, punishing, and so on, and certain moves actually require inputting commands within a specific amount of frames.

Of course, many different genres benefit from having a higher framerate, but fighters (particularly 3D) I think benefit from it the most.



Too much emphasis on "video" and not much on "game". Don't think they'll learn this gen either.



I thought 60/1080p would be 100 % standard for all games, but not even PS4 can achieve this (this isn't an attack). Looks like we had these expectations and yet we still can't get it. Sigh.....maybe next gen this will be the standard.



Xbox: Best hardware, Game Pass best value, best BC, more 1st party genres and multiplayer titles. 

 

I only think 60fps is necessary for games that require quick reactions, fighters, some platformers, shooters, racing sims etc.

Personally I'd rather have better visuals at 30fps than parred back visuals at 60fps. I think games running at 60fps without motion-blur look horrible, looks so unnatural. In real life movement becomes blurred at high speeds so the absence of any blur irks me. I'd rather have a 30fps + good motion-blur effects, it still feels responsive and it looks great too.



lol this article is a little clueless. A fair few things are incorrect and the rest is just an opinion.


To be honest when it comes to me most games I play at 60fps I always think I wish they would have droped a few frames and used the extra muscle on graphics.
I will always take 1080p-30fps over 720p-60fps.

what people have to remember is that if you were a pal gamer you never played a game on consoles in 60fps until recently. It was 50fps. Exceptions apply.




Nobody's perfect. I aint nobody!!!

Killzone 2. its not a fps. it a FIRST PERSON WAR SIMULATOR!!!! ..The true PLAYSTATION 3 launch date and market dominations is SEP 1st